HDK
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#include "RV_API.h"
#include <SYS/SYS_Hash.h>
#include <UT/UT_Array.h>
#include <UT/UT_Map.h>
#include <UT/UT_Lock.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_RWLock.h>
#include <VE/VE_VK.h>
#include "RV_Type.h"
#include "RV_TypePtrs.h"
Go to the source code of this file.
Classes | |
class | RV_Uniform |
Type info for a single variable in a shader. More... | |
struct | RV_VKDescriptorBinding |
class | RV_VKDescriptorSetInfo |
class | RV_VKDescriptorLayout |
class | RV_VKDescriptorSetUpdates |
class | RV_VKDescriptorSet |
class | RV_VKDescriptorPool |
class | RV_DescriptorAllocator |
Functions | |
void | RVgetUniformSize (RV_UniformType type, int &out_typesize, bool &out_is_int, int &out_size, int &out_align, int &out_vec_num, int &out_col_num) |