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RV_VKDescriptorSet.h File Reference
#include "RV_API.h"
#include <SYS/SYS_Hash.h>
#include <UT/UT_Array.h>
#include <UT/UT_Map.h>
#include <UT/UT_Lock.h>
#include <UT/UT_StringHolder.h>
#include <UT/UT_UniquePtr.h>
#include <UT/UT_RWLock.h>
#include <VE/VE_VK.h>
#include "RV_Type.h"
#include "RV_TypePtrs.h"
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Classes

class  RV_Uniform
 Type info for a single variable in a shader. More...
 
struct  RV_VKDescriptorBinding
 
class  RV_VKDescriptorSetInfo
 
class  RV_VKDescriptorLayout
 
class  RV_VKDescriptorSetUpdates
 
class  RV_VKDescriptorSet
 
class  RV_VKDescriptorPool
 
class  RV_DescriptorAllocator
 

Functions

void RVgetUniformSize (RV_UniformType type, int &out_typesize, bool &out_is_int, int &out_size, int &out_align, int &out_vec_num, int &out_col_num)
 

Function Documentation

void RVgetUniformSize ( RV_UniformType  type,
int out_typesize,
bool &  out_is_int,
int out_size,
int out_align,
int out_vec_num,
int out_col_num 
)