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SIM_StaticVisualization.h File Reference
#include "SIM_Names.h"
#include "SIM_Visualization.h"
#include <GEO/GEO_Face.h>
#include <GU/GU_Detail.h>
#include <GU/GU_PrimSphere.h>
#include <GU/GU_PrimTube.h>
#include <GU/GU_PrimPoly.h>
+ Include dependency graph for SIM_StaticVisualization.h:

Go to the source code of this file.

Classes

class  SIM_StaticVisualization
 

Functions

SIM_API void SIMdrawCollisionRadiusGuideGeometry (const GU_Detail &inGdp, GU_Detail &outGdp, fpreal collision_radius, UT_Vector3 thicknessColor, bool penetrationEnabled, UT_Vector3 penetrationColor, GA_RWHandleV3 &myAttOutCd, const std::vector< UT_Vector3 > valuesPointPositions, const std::vector< fpreal > scalePointThickness, const std::vector< int > isResolvedExternal, const std::vector< int > isResolvedCloth, const std::vector< int > isResolvedSelf)
 

Function Documentation

SIM_API void SIMdrawCollisionRadiusGuideGeometry ( const GU_Detail inGdp,
GU_Detail outGdp,
fpreal  collision_radius,
UT_Vector3  thicknessColor,
bool  penetrationEnabled,
UT_Vector3  penetrationColor,
GA_RWHandleV3 myAttOutCd,
const std::vector< UT_Vector3 valuesPointPositions,
const std::vector< fpreal scalePointThickness,
const std::vector< int isResolvedExternal,
const std::vector< int isResolvedCloth,
const std::vector< int isResolvedSelf 
)