Go to the source code of this file.
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enum | SOP_BooleanEnums::ASurface { SOP_BooleanEnums::ASurface::SOLID = 0,
SOP_BooleanEnums::ASurface::SURFACE
} |
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enum | SOP_BooleanEnums::BSurface { SOP_BooleanEnums::BSurface::SOLID = 0,
SOP_BooleanEnums::BSurface::SURFACE
} |
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enum | SOP_BooleanEnums::BooleanOp {
SOP_BooleanEnums::BooleanOp::UNION = 0,
SOP_BooleanEnums::BooleanOp::INTERSECT,
SOP_BooleanEnums::BooleanOp::SUBTRACT,
SOP_BooleanEnums::BooleanOp::SHATTER,
SOP_BooleanEnums::BooleanOp::CUSTOM,
SOP_BooleanEnums::BooleanOp::SEAM = 6,
SOP_BooleanEnums::BooleanOp::DETECT = 8,
SOP_BooleanEnums::BooleanOp::RESOLVE
} |
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enum | SOP_BooleanEnums::SubtractChoices { SOP_BooleanEnums::SubtractChoices::AMINUSB = 0,
SOP_BooleanEnums::SubtractChoices::BMINUSA,
SOP_BooleanEnums::SubtractChoices::BOTH
} |
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enum | SOP_BooleanEnums::ShatterChoices { SOP_BooleanEnums::ShatterChoices::APIECES = 0,
SOP_BooleanEnums::ShatterChoices::BPIECES,
SOP_BooleanEnums::ShatterChoices::BOTH
} |
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enum | SOP_BooleanEnums::WindingOp {
SOP_BooleanEnums::WindingOp::ARANGE = 0,
SOP_BooleanEnums::WindingOp::BRANGE,
SOP_BooleanEnums::WindingOp::AND,
SOP_BooleanEnums::WindingOp::OR,
SOP_BooleanEnums::WindingOp::XOR
} |
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enum | SOP_BooleanEnums::Detriangulate { SOP_BooleanEnums::Detriangulate::NONE = 0,
SOP_BooleanEnums::Detriangulate::UNCHANGED,
SOP_BooleanEnums::Detriangulate::ALL
} |
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