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SOP_Handle.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: SOP_Handle.h (SOP library, C++)
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*
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* COMMENTS:
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* This class will be the interface between sop parameters
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* and sage's viewdata. It should be abstracted at the
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* UI level, but I'll put it here in SOP for now.
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*
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* IDEA:
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* There will be some guide geometry associated with
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* this handle. Whenever the user clicks on the guide
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* geometry in the ViewData and drags, doDrag will be
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* called with the deltax and deltay passed in.
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* The member function will make appropriate changes to
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* the sop parameters.
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*
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*/
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#ifndef __SOP_Handle__
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#define __SOP_Handle__
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#include "
SOP_API.h
"
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class
PRM_ParmList
;
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class
SOP_API
SOP_Handle
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{
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public
:
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SOP_Handle
();
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virtual
~SOP_Handle
() {}
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virtual
void
doDrag(
int
modifierkeys,
int
mousebutton,
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int
dx,
int
dy);
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private
:
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void
doXY(
int
dx,
int
dy);
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PRM_ParmList
*myParmListPtr;
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};
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#endif
PRM_ParmList
Definition:
PRM_ParmList.h:82
SOP_API.h
SOP_Handle
Definition:
SOP_Handle.h:29
SOP_API
#define SOP_API
Definition:
SOP_API.h:10
SOP_Handle::~SOP_Handle
virtual ~SOP_Handle()
Definition:
SOP_Handle.h:33
SOP
SOP_Handle.h
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