HDK
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#include <MaterialXRender/Camera.h>
#include <MaterialXRender/GeometryHandler.h>
#include <MaterialXRender/ImageHandler.h>
#include <MaterialXRender/LightHandler.h>
#include <MaterialXGenShader/Shader.h>
Go to the source code of this file.
Classes | |
class | ShaderRenderer |
class | ExceptionRenderError |
Typedefs | |
using | RenderContextHandle = void * |
using | ShaderRendererPtr = std::shared_ptr< class ShaderRenderer > |
Shared pointer to a shader renderer. More... | |
Base class for shader rendering
Definition in file ShaderRenderer.h.
using RenderContextHandle = void* |
Render context handle Provides a provision for an application to share any renderer specific settings
Definition at line 23 of file ShaderRenderer.h.
using ShaderRendererPtr = std::shared_ptr<class ShaderRenderer> |
Shared pointer to a shader renderer.
Definition at line 26 of file ShaderRenderer.h.