HDK
|
Go to the source code of this file.
Macros | |
#define | UI_REDRAW_FENCE_EVENT 0 |
Enumerations | |
enum | UI_EventType { UI_EVENT_NO_EVENT = 0, UI_EVENT_FOCUS_OFF = 1, UI_EVENT_FOCUS_ON = 2, UI_EVENT_BUTTON = 3, UI_EVENT_KEY_PRESS = 4, UI_EVENT_KEY_RELEASE = 5, UI_EVENT_KEYBOARD = 6, UI_EVENT_KEYUPDOWN = 7, UI_EVENT_FUNCTION_KEY = 8, UI_EVENT_ARROW_KEY = 9, UI_EVENT_MOTION = 10, UI_EVENT_REDRAW = 11, UI_EVENT_MINIMIZE_RESTORE = 12, UI_EVENT_OPEN = 13, UI_EVENT_CLOSE = 14, UI_EVENT_DELETE = 15, UI_EVENT_QUIT = 16, UI_EVENT_VALUE_CHANGE = 17, UI_EVENT_TIMER = 18, UI_EVENT_PAUSE = 19, UI_EVENT_ENABLE = 20, UI_EVENT_APP_SPECIFIC = 21, UI_EVENT_RESIZE = 22, UI_EVENT_KEYOTHER = 23, UI_EVENT_OVERRIDE = 24, UI_EVENT_MOUSEWHEEL = 25, UI_EVENT_DBLCLK = 26, UI_EVENT_REFRESH = 27, UI_EVENT_MENU = 28, UI_EVENT_OVERLAY_REDRAW = 29, UI_EVENT_OVERLAY_CLEAR = 30, UI_EVENT_VISIBLE = 31 } |
#define UI_REDRAW_FENCE_EVENT 0 |
Definition at line 16 of file UI_EventType.h.
enum UI_EventType |
Definition at line 20 of file UI_EventType.h.