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UT_Noise.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: Noise generator for utility library (C++)
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*
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* COMMENTS:
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* Two types of noise are currently supported. Perlin & Sparse
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* convolution. This class basically produces space coherent noise
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* (meaning that points which are close in space will generate
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* similar noise values).
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*
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* To control the noise, you can change the frequency & offset
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* by scaling space before sending the values to noise...
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*
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*/
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#ifndef __UT_Noise_h__
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#define __UT_Noise_h__
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#include "
UT_API.h
"
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#include "
UT_NonCopyable.h
"
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#include "
UT_VectorTypes.h
"
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#include <
SYS/SYS_Types.h
>
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class
UT_API
UT_Noise
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{
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public
:
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//
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// Following is an enumeration of the types of noise supported:
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enum
UT_NoiseType
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{
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FAST
,
// Perlin based noise generator
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SPARSE
,
// Slower but higher quality noise generator
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FAST_FIX
,
// Perlin based noise which was fixed
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ALLIGATOR
// Slight modification on sparse
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};
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explicit
UT_Noise
(
unsigned
seed = 0, UT_NoiseType
type
=
FAST
);
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~
UT_Noise
();
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UT_NON_COPYABLE
(
UT_Noise
)
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//
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// Initialization methods
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void
setType(UT_NoiseType
type
=
FAST
);
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void
setSeed(
unsigned
seed = 0);
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void
initialize
(
unsigned
seed,
UT_NoiseType
type
)
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{
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if
(myType == type)
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{
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setSeed(seed);
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}
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else
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{
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mySeed = seed;
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setType(type);
// will initialize with mySeed
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}
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}
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//
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// Query methods: Allow us to tell if we need to rebuild.
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UT_NoiseType
getType
()
const
{
return
myType; }
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int
getSeed
()
const
{
return
mySeed; }
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//
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// Methods for getting noise out
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fpreal
turbulence(
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const
UT_Vector3F
&pos,
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unsigned
fractalDepth,
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fpreal
rough = 0.5,
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fpreal
atten = 1.0)
const
;
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void
turbulence(
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const
UT_Vector3
&pos,
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unsigned
fractalDepth,
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UT_Vector3
&
noise
,
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fpreal
rough = 0.5,
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fpreal
atten = 1.0)
const
;
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void
turbulence(
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const
UT_Vector3D
&pos,
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unsigned
fractalDepth,
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UT_Vector3D
&
noise
,
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fpreal
rough = 0.5,
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fpreal
atten = 1.0)
const
;
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const
void
* getTextureData(
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int
tex_index,
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int
&xsize,
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int
&ysize,
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int
&comps,
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bool
&fp)
const
;
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// Exposed only for internal use to avoid additional nesting
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class
ut_NoiseVector;
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private
:
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unsigned
int
mySeed;
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UT_NoiseType myType;
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ut_NoiseVector * myNoise;
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};
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#endif
UT_Noise::UT_NoiseType
UT_NoiseType
Definition:
UT_Noise.h:33
void
void
Definition:
png.h:1083
UT_API.h
UT_API
#define UT_API
Definition:
UT_API.h:14
UT_Vector3T< fpreal32 >
UT_Noise::getType
UT_NoiseType getType() const
Definition:
UT_Noise.h:65
SYS_Types.h
UT_Noise::FAST
Definition:
UT_Noise.h:35
UT_ValueNoiseType::ALLIGATOR
UT_Noise::FAST_FIX
Definition:
UT_Noise.h:37
UT_NON_COPYABLE
#define UT_NON_COPYABLE(CLASS)
Define deleted copy constructor and assignment operator inside a class.
Definition:
UT_NonCopyable.h:31
UT_ValueNoiseType::FAST
UT_VectorTypes.h
UT_Noise::getSeed
int getSeed() const
Definition:
UT_Noise.h:66
openvdb::OPENVDB_VERSION_NAME::initialize
OPENVDB_API void initialize()
Global registration of native Grid, Transform, Metadata and Point attribute types. Also initializes blosc (if enabled).
Definition:
logging.h:294
UT_NonCopyable.h
UT_Noise::SPARSE
Definition:
UT_Noise.h:36
ImageBufAlgo::noise
ImageBuf OIIO_API noise(string_view noisetype, float A=0.0f, float B=0.1f, bool mono=false, int seed=0, ROI roi={}, int nthreads=0)
fpreal
fpreal64 fpreal
Definition:
SYS_Types.h:277
UT_Noise
Definition:
UT_Noise.h:28
type
type
Definition:
core.h:1059
UT
UT_Noise.h
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