#include <d3d11.h>
#include <CL/cl.h>
#include <CL/cl_platform.h>
Go to the source code of this file.
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typedef cl_uint | cl_d3d11_device_source_khr |
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typedef cl_uint | cl_d3d11_device_set_khr |
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typedef cl_int(CL_API_CALL * | clGetDeviceIDsFromD3D11KHR_fn )(cl_platform_id platform, cl_d3d11_device_source_khr d3d_device_source, void *d3d_object, cl_d3d11_device_set_khr d3d_device_set, cl_uint num_entries, cl_device_id *devices, cl_uint *num_devices) CL_API_SUFFIX__VERSION_1_2 |
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typedef cl_mem(CL_API_CALL * | clCreateFromD3D11BufferKHR_fn )(cl_context context, cl_mem_flags flags, ID3D11Buffer *resource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_2 |
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typedef cl_mem(CL_API_CALL * | clCreateFromD3D11Texture2DKHR_fn )(cl_context context, cl_mem_flags flags, ID3D11Texture2D *resource, UINT subresource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_2 |
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typedef cl_mem(CL_API_CALL * | clCreateFromD3D11Texture3DKHR_fn )(cl_context context, cl_mem_flags flags, ID3D11Texture3D *resource, UINT subresource, cl_int *errcode_ret) CL_API_SUFFIX__VERSION_1_2 |
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typedef cl_int(CL_API_CALL * | clEnqueueAcquireD3D11ObjectsKHR_fn )(cl_command_queue command_queue, cl_uint num_objects, const cl_mem *mem_objects, cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event) CL_API_SUFFIX__VERSION_1_2 |
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typedef cl_int(CL_API_CALL * | clEnqueueReleaseD3D11ObjectsKHR_fn )(cl_command_queue command_queue, cl_uint num_objects, const cl_mem *mem_objects, cl_uint num_events_in_wait_list, const cl_event *event_wait_list, cl_event *event) CL_API_SUFFIX__VERSION_1_2 |
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typedef cl_int(CL_API_CALL * | clGetSupportedD3D11TextureFormatsINTEL_fn )(cl_context context, cl_mem_flags flags, cl_mem_object_type image_type, cl_uint plane, cl_uint num_entries, DXGI_FORMAT *d3d11_formats, cl_uint *num_texture_formats) |
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#define CL_ALL_DEVICES_FOR_D3D11_KHR 0x401C |
#define CL_COMMAND_ACQUIRE_D3D11_OBJECTS_KHR 0x4020 |
#define CL_COMMAND_RELEASE_D3D11_OBJECTS_KHR 0x4021 |
#define CL_CONTEXT_D3D11_DEVICE_KHR 0x401D |
#define CL_CONTEXT_D3D11_PREFER_SHARED_RESOURCES_KHR 0x402D |
#define CL_D3D11_DEVICE_KHR 0x4019 |
#define CL_D3D11_DXGI_ADAPTER_KHR 0x401A |
#define CL_D3D11_RESOURCE_ALREADY_ACQUIRED_KHR -1008 |
#define CL_D3D11_RESOURCE_NOT_ACQUIRED_KHR -1009 |
#define CL_IMAGE_D3D11_SUBRESOURCE_KHR 0x401F |
#define cl_intel_sharing_format_query_d3d11 1 |
#define CL_INVALID_D3D11_DEVICE_KHR -1006 |
#define CL_INVALID_D3D11_RESOURCE_KHR -1007 |
#define cl_khr_d3d11_sharing 1 |
#define CL_MEM_D3D11_RESOURCE_KHR 0x401E |
#define CL_PREFERRED_DEVICES_FOR_D3D11_KHR 0x401B |