This is the complete list of members for AU_SoundManager, including all inherited members.
AU_SoundManager() | AU_SoundManager | |
AU_SoundManager(const AU_SoundManager &)=delete | AU_SoundManager | |
forwardTest() | AU_SoundManager | |
getLeftVolume() const | AU_SoundManager | |
getMaxLevel(float *l, float *r) const | AU_SoundManager | |
getMono() const | AU_SoundManager | |
getMute() const | AU_SoundManager | |
getRightVolume() const | AU_SoundManager | |
getScrubDeltas(float &fore, float &back) const | AU_SoundManager | |
getScrubFrequency() const | AU_SoundManager | |
getScrubIndex() const | AU_SoundManager | |
getScrubOffset() const | AU_SoundManager | |
getScrubOneFrame() const | AU_SoundManager | |
getScrubRealTime() const | AU_SoundManager | |
getScrubRepeat() const | AU_SoundManager | |
getScrubReverse() const | AU_SoundManager | |
getScrubSmooth() const | AU_SoundManager | |
getScrubSustain() const | AU_SoundManager | |
isAUDeviceOpen() const | AU_SoundManager | |
isPlaying() const | AU_SoundManager | |
isRealtime() const | AU_SoundManager | |
isScrubbing() const | AU_SoundManager | |
isTestActive() const | AU_SoundManager | |
loadRealtime(const CL_Clip *clip, int start, int end, float queue) | AU_SoundManager | |
loadScrub(const CL_Clip *clip) | AU_SoundManager | |
loadTest(const CL_Clip *clip, int rewind) | AU_SoundManager | |
loseAUInterest() const | AU_SoundManager | |
obtainAUDevice() | AU_SoundManager | |
operator=(const AU_SoundManager &)=delete | AU_SoundManager | |
playFile(const char *filename, float l, float r) | AU_SoundManager | |
releaseAUDevice() | AU_SoundManager | |
rewindTest() | AU_SoundManager | |
scrubReset() | AU_SoundManager | |
setLeftVolume(float volume) | AU_SoundManager | |
setMono(int onoff) | AU_SoundManager | |
setMute(int onoff) | AU_SoundManager | |
setRightVolume(float volume) | AU_SoundManager | |
setScrubDeltas(float fore, float back) | AU_SoundManager | |
setScrubFrequency(int frequency) | AU_SoundManager | |
setScrubIndex(float index) | AU_SoundManager | |
setScrubOffset(float offset) | AU_SoundManager | |
setScrubOneFrame(bool is_oneframe) | AU_SoundManager | |
setScrubRealTime(int level) | AU_SoundManager | |
setScrubRepeat(int onoff) | AU_SoundManager | |
setScrubReverse(bool is_reverse) | AU_SoundManager | |
setScrubSmooth(int smooth) | AU_SoundManager | |
setScrubSustain(float sustain) | AU_SoundManager | |
setTestDirection(int dir) | AU_SoundManager | |
setTestFull(int yesno) | AU_SoundManager | |
setTestLoop(int yesno) | AU_SoundManager | |
setTestRange(float min, float max) | AU_SoundManager | |
shutDown() | AU_SoundManager | |
startRealtime(int rate, int channels, float queue) | AU_SoundManager | |
stopRealtime() | AU_SoundManager | |
unloadScrub() | AU_SoundManager | |
unloadTest() | AU_SoundManager | |
waitTestEnd() | AU_SoundManager | |
~AU_SoundManager() | AU_SoundManager | |