#include <AU_SoundManager.h>
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| AU_SoundManager () |
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| ~AU_SoundManager () |
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| AU_SoundManager (const AU_SoundManager &)=delete |
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AU_SoundManager & | operator= (const AU_SoundManager &)=delete |
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void | setMute (int onoff) |
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int | getMute () const |
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void | setMono (int onoff) |
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int | getMono () const |
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void | setLeftVolume (float volume) |
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float | getLeftVolume () const |
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void | setRightVolume (float volume) |
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float | getRightVolume () const |
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int | loadTest (const CL_Clip *clip, int rewind) |
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int | unloadTest () |
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int | isTestActive () const |
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int | rewindTest () |
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int | forwardTest () |
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void | waitTestEnd () |
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int | setTestDirection (int dir) |
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int | setTestLoop (int yesno) |
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int | setTestFull (int yesno) |
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void | setTestRange (float min, float max) |
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int | playFile (const char *filename, float l, float r) |
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int | isPlaying () const |
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int | loadScrub (const CL_Clip *clip) |
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int | unloadScrub () |
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int | isScrubbing () const |
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void | scrubReset () |
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void | setScrubRealTime (int level) |
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int | getScrubRealTime () const |
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void | setScrubRepeat (int onoff) |
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int | getScrubRepeat () const |
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void | setScrubSustain (float sustain) |
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float | getScrubSustain () const |
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void | setScrubOffset (float offset) |
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float | getScrubOffset () const |
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void | setScrubFrequency (int frequency) |
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int | getScrubFrequency () const |
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void | setScrubDeltas (float fore, float back) |
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void | getScrubDeltas (float &fore, float &back) const |
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void | setScrubIndex (float index) |
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float | getScrubIndex () const |
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void | setScrubSmooth (int smooth) |
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int | getScrubSmooth () const |
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void | setScrubReverse (bool is_reverse) |
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bool | getScrubReverse () const |
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void | setScrubOneFrame (bool is_oneframe) |
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bool | getScrubOneFrame () const |
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int | loadRealtime (const CL_Clip *clip, int start, int end, float queue) |
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void | startRealtime (int rate, int channels, float queue) |
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void | stopRealtime () |
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int | isRealtime () const |
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void | getMaxLevel (float *l, float *r) const |
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void | shutDown () |
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int | isAUDeviceOpen () const |
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void | loseAUInterest () const |
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int | obtainAUDevice () |
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int | releaseAUDevice () |
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Definition at line 19 of file AU_SoundManager.h.
AU_SoundManager::AU_SoundManager |
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AU_SoundManager::~AU_SoundManager |
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int AU_SoundManager::forwardTest |
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float AU_SoundManager::getLeftVolume |
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const |
int AU_SoundManager::getMono |
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const |
int AU_SoundManager::getMute |
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const |
float AU_SoundManager::getRightVolume |
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const |
void AU_SoundManager::getScrubDeltas |
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float & |
fore, |
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float & |
back |
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int AU_SoundManager::getScrubFrequency |
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const |
float AU_SoundManager::getScrubIndex |
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const |
float AU_SoundManager::getScrubOffset |
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const |
bool AU_SoundManager::getScrubOneFrame |
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const |
int AU_SoundManager::getScrubRealTime |
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const |
int AU_SoundManager::getScrubRepeat |
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const |
bool AU_SoundManager::getScrubReverse |
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const |
int AU_SoundManager::getScrubSmooth |
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const |
float AU_SoundManager::getScrubSustain |
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const |
int AU_SoundManager::isAUDeviceOpen |
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const |
int AU_SoundManager::isPlaying |
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const |
int AU_SoundManager::isRealtime |
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const |
int AU_SoundManager::isScrubbing |
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const |
int AU_SoundManager::isTestActive |
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const |
int AU_SoundManager::loadScrub |
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const CL_Clip * |
clip | ) |
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int AU_SoundManager::loadTest |
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const CL_Clip * |
clip, |
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int |
rewind |
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void AU_SoundManager::loseAUInterest |
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const |
int AU_SoundManager::obtainAUDevice |
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int AU_SoundManager::playFile |
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const char * |
filename, |
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float |
l, |
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float |
r |
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) |
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int AU_SoundManager::releaseAUDevice |
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int AU_SoundManager::rewindTest |
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void AU_SoundManager::scrubReset |
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void AU_SoundManager::setLeftVolume |
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float |
volume | ) |
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void AU_SoundManager::setMono |
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int |
onoff | ) |
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void AU_SoundManager::setMute |
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int |
onoff | ) |
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void AU_SoundManager::setRightVolume |
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float |
volume | ) |
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void AU_SoundManager::setScrubFrequency |
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int |
frequency | ) |
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void AU_SoundManager::setScrubIndex |
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float |
index | ) |
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void AU_SoundManager::setScrubOffset |
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float |
offset | ) |
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void AU_SoundManager::setScrubOneFrame |
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bool |
is_oneframe | ) |
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void AU_SoundManager::setScrubRealTime |
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int |
level | ) |
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void AU_SoundManager::setScrubRepeat |
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int |
onoff | ) |
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void AU_SoundManager::setScrubReverse |
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bool |
is_reverse | ) |
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void AU_SoundManager::setScrubSmooth |
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int |
smooth | ) |
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void AU_SoundManager::setScrubSustain |
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float |
sustain | ) |
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int AU_SoundManager::setTestDirection |
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int |
dir | ) |
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int AU_SoundManager::setTestFull |
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int |
yesno | ) |
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int AU_SoundManager::setTestLoop |
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int |
yesno | ) |
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void AU_SoundManager::shutDown |
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void AU_SoundManager::startRealtime |
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int |
rate, |
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int |
channels, |
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float |
queue |
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void AU_SoundManager::stopRealtime |
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int AU_SoundManager::unloadScrub |
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int AU_SoundManager::unloadTest |
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void AU_SoundManager::waitTestEnd |
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The documentation for this class was generated from the following file: