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Data structure for rendering scene hooks. More...
#include <DM_SceneHook.h>
Public Attributes | |
const GUI_DisplayOption * | disp_options |
int | view_width |
int | view_height |
RE_Light * | light |
DM_SceneHookType | hook_type |
DM_SceneHookPolicy | hook_policy |
int | pick_type |
UT_DimRect | pick_area |
const uint8 * | pick_mask |
Data structure for rendering scene hooks.
Definition at line 71 of file DM_SceneHook.h.
const GUI_DisplayOption* DM_SceneHookData::disp_options |
Definition at line 75 of file DM_SceneHook.h.
DM_SceneHookPolicy DM_SceneHookData::hook_policy |
Definition at line 87 of file DM_SceneHook.h.
DM_SceneHookType DM_SceneHookData::hook_type |
Definition at line 86 of file DM_SceneHook.h.
RE_Light* DM_SceneHookData::light |
Definition at line 82 of file DM_SceneHook.h.
UT_DimRect DM_SceneHookData::pick_area |
Definition at line 94 of file DM_SceneHook.h.
const uint8* DM_SceneHookData::pick_mask |
Definition at line 95 of file DM_SceneHook.h.
int DM_SceneHookData::pick_type |
Definition at line 91 of file DM_SceneHook.h.
int DM_SceneHookData::view_height |
Definition at line 79 of file DM_SceneHook.h.
int DM_SceneHookData::view_width |
Definition at line 78 of file DM_SceneHook.h.