HDK
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This is the complete list of members for Euler< T >, including all inherited members.
_frameStatic | Euler< T > | protected |
_initialAxis | Euler< T > | protected |
_initialRepeated | Euler< T > | protected |
_parityEven | Euler< T > | protected |
angleMapping(int &i, int &j, int &k) const IMATH_NOEXCEPT | Euler< T > | |
angleMod(T angle) IMATH_NOEXCEPT | Euler< T > | static |
angleOrder(int &i, int &j, int &k) const IMATH_NOEXCEPT | Euler< T > | |
BaseType typedef | Vec3< T > | |
baseTypeEpsilon() IMATH_NOEXCEPT | Vec3< T > | inlinestatic |
baseTypeLowest() IMATH_NOEXCEPT | Vec3< T > | inlinestatic |
baseTypeMax() IMATH_NOEXCEPT | Vec3< T > | inlinestatic |
baseTypeSmallest() IMATH_NOEXCEPT | Vec3< T > | inlinestatic |
cross(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
dimensions() IMATH_NOEXCEPT | Vec3< T > | inlinestatic |
dot(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
equalWithAbsError(const Vec3< T > &v, T e) const IMATH_NOEXCEPT | Vec3< T > | inline |
equalWithRelError(const Vec3< T > &v, T e) const IMATH_NOEXCEPT | Vec3< T > | inline |
Euler() IMATH_NOEXCEPT | Euler< T > | |
Euler(const Euler &) IMATH_NOEXCEPT | Euler< T > | |
Euler(Order p) IMATH_NOEXCEPT | Euler< T > | |
Euler(const Vec3< T > &v, Order o=Default, InputLayout l=IJKLayout) IMATH_NOEXCEPT | Euler< T > | |
Euler(T i, T j, T k, Order o=Default, InputLayout l=IJKLayout) IMATH_NOEXCEPT | Euler< T > | |
Euler(const Euler< T > &euler, Order newp) IMATH_NOEXCEPT | Euler< T > | |
Euler(const Matrix33< T > &, Order o=Default) IMATH_NOEXCEPT | Euler< T > | |
Euler(const Matrix44< T > &, Order o=Default) IMATH_NOEXCEPT | Euler< T > | |
extract(const Matrix33< T > &) IMATH_NOEXCEPT | Euler< T > | |
extract(const Matrix44< T > &) IMATH_NOEXCEPT | Euler< T > | |
extract(const Quat< T > &) IMATH_NOEXCEPT | Euler< T > | |
frameStatic() const | Euler< T > | inline |
getValue(S &a, S &b, S &c) const IMATH_NOEXCEPT | Vec3< T > | inline |
getValue(Vec3< S > &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
getValue() IMATH_NOEXCEPT | Vec3< T > | inline |
getValue() const IMATH_NOEXCEPT | Vec3< T > | inline |
initialAxis() const | Euler< T > | inline |
initialRepeated() const | Euler< T > | inline |
legal(Order) IMATH_NOEXCEPT | Euler< T > | static |
length() const IMATH_NOEXCEPT | Vec3< T > | inline |
length2() const IMATH_NOEXCEPT | Vec3< T > | inline |
makeNear(const Euler< T > &target) IMATH_NOEXCEPT | Euler< T > | |
nearestRotation(Vec3< T > &xyzRot, const Vec3< T > &targetXyzRot, Order order=XYZ) IMATH_NOEXCEPT | Euler< T > | static |
negate() IMATH_NOEXCEPT | Vec3< T > | inline |
normalize() IMATH_NOEXCEPT | Vec3< T > | inline |
normalized() const IMATH_NOEXCEPT | Vec3< T > | inline |
normalizedExc() const | Vec3< T > | inline |
normalizedNonNull() const IMATH_NOEXCEPT | Vec3< T > | inline |
normalizeExc() | Vec3< T > | inline |
normalizeNonNull() IMATH_NOEXCEPT | Vec3< T > | inline |
operator!=(const Vec3< S > &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator%(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator%=(const Vec3 &v) IMATH_NOEXCEPT | Vec3< T > | inline |
operator*(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator*(T a) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator*=(const Vec3 &v) IMATH_NOEXCEPT | Vec3< T > | inline |
operator*=(T a) IMATH_NOEXCEPT | Vec3< T > | inline |
operator+(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator+=(const Vec3 &v) IMATH_NOEXCEPT | Vec3< T > | inline |
operator-(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator-() const IMATH_NOEXCEPT | Vec3< T > | inline |
operator-=(const Vec3 &v) IMATH_NOEXCEPT | Vec3< T > | inline |
operator/(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator/(T a) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator/=(const Vec3 &v) IMATH_NOEXCEPT | Vec3< T > | inline |
operator/=(T a) IMATH_NOEXCEPT | Vec3< T > | inline |
operator=(const Euler< T > &) IMATH_NOEXCEPT | Euler< T > | |
operator=(const Vec3< T > &) IMATH_NOEXCEPT | Euler< T > | |
Vec3::operator=(const V &v) IMATH_NOEXCEPT | Vec3< T > | inline |
operator==(const Vec3< S > &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator[](int i) IMATH_NOEXCEPT | Vec3< T > | inline |
operator[](int i) const IMATH_NOEXCEPT | Vec3< T > | inline |
operator^(const Vec3 &v) const IMATH_NOEXCEPT | Vec3< T > | inline |
order() const IMATH_NOEXCEPT | Euler< T > | |
parityEven() const | Euler< T > | inline |
set(Axis initial, bool relative, bool parityEven, bool firstRepeats) IMATH_NOEXCEPT | Euler< T > | |
setOrder(Order) IMATH_NOEXCEPT | Euler< T > | |
setValue(S a, S b, S c) IMATH_NOEXCEPT | Vec3< T > | inline |
setValue(const Vec3< S > &v) IMATH_NOEXCEPT | Vec3< T > | inline |
setXYZVector(const Vec3< T > &) IMATH_NOEXCEPT | Euler< T > | |
simpleXYZRotation(Vec3< T > &xyzRot, const Vec3< T > &targetXyzRot) IMATH_NOEXCEPT | Euler< T > | static |
toMatrix33() const IMATH_NOEXCEPT | Euler< T > | |
toMatrix44() const IMATH_NOEXCEPT | Euler< T > | |
toQuat() const IMATH_NOEXCEPT | Euler< T > | |
toXYZVector() const IMATH_NOEXCEPT | Euler< T > | |
Vec3() IMATH_NOEXCEPT | Vec3< T > | inline |
Vec3(T a) IMATH_NOEXCEPT | Vec3< T > | inlineexplicit |
Vec3(T a, T b, T c) IMATH_NOEXCEPT | Vec3< T > | inline |
Vec3(const Vec3 &v) IMATH_NOEXCEPT | Vec3< T > | inline |
Vec3(const Vec3< S > &v) IMATH_NOEXCEPT | Vec3< T > | inline |
Vec3(const Vec4< S > &v) IMATH_NOEXCEPT | Vec3< T > | inlineexplicit |
Vec3(const Vec4< S > &v, InfException) | Vec3< T > | inlineexplicit |
Vec3(const V &v) IMATH_NOEXCEPT | Vec3< T > | inlineexplicit |
Vec3(const V &v) | Vec3< T > | inlineexplicit |
x | Vec3< T > | |
y | Vec3< T > | |
z | Vec3< T > | |
~Euler()=default | Euler< T > | |
~Vec3() IMATH_NOEXCEPT=default | Vec3< T > |