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This is the complete list of members for GEO_PrimTriBezier, including all inherited members.
addPointRefToGroup(GA_PointGroup &grp) const | GEO_PrimTriBezier | virtual |
addToBSphere(UT_BoundingSphere *bsphere) const override | GEO_PrimTriBezier | virtual |
allocateVertex(GA_Offset point=GA_INVALID_OFFSET) | GA_Primitive | protected |
baryCenter() const override | GEO_PrimTriBezier | virtual |
baryCenterD() const | GEO_Primitive | virtual |
baryCenterT() const | GEO_Primitive | inline |
bboxIntersectRay(const UT_Vector3 &rayorig, const UT_Vector3 &raydir, int maxtries=10, float tmax=1E17F, float *distance=0, UT_Vector3 *nml=0) const | GEO_Primitive | |
beginVertex(const_iterator &i) const | GEO_PrimTriBezier | virtual |
build(GA_Detail *gdp, int order, bool appendPts=true) | GEO_PrimTriBezier | static |
buildFamilyMask() | GEO_PrimTriBezier | inlineprotectedstatic |
calcArea() const override | GEO_PrimTriBezier | virtual |
calcPerimeter() const override | GEO_PrimTriBezier | virtual |
calcVolume(const UT_Vector3 &refpt) const override | GEO_PrimTriBezier | virtual |
castToMetaPrim() | GEO_Primitive | virtual |
castToMetaPrim() const | GEO_Primitive | virtual |
clearForDeletion() | GEO_PrimTriBezier | protectedvirtual |
clip(UT_Vector3 normal, float distance=0, GA_PrimitiveGroup *clipgrp=NULL) | GEO_Primitive | virtual |
computeInteriorPointWeights(UT_Array< GA_Offset > &vtxlist, UT_Array< float > &weightlist, fpreal u, fpreal v, fpreal w) const override | GEO_PrimTriBezier | protectedvirtual |
computeNormal() const override | GEO_PrimTriBezier | virtual |
computeNormalD() const override | GEO_PrimTriBezier | virtual |
convert(GEO_ConvertParms &parms, GA_PointGroup *usedpts=nullptr) override | GEO_PrimTriBezier | virtual |
convertNew(GEO_ConvertParms &parms) override | GEO_PrimTriBezier | virtual |
copy(int preserve_shared_pts=0) const override | GEO_PrimTriBezier | virtual |
copyAttributeData(const GEO_Primitive &src) | GEO_Primitive | |
copyAttributeData(const GEO_Primitive &src, GA_AttributeRefMap &gah) | GEO_Primitive | |
copyAttributeData(const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler) | GEO_Primitive | |
copyAttributesAndGroups(const GEO_Primitive &src, bool copy_groups=true) | GEO_Primitive | inline |
copyAttributesAndGroups(const GEO_Primitive &src, GA_AttributeRefMap &gah, bool copy_groups=true) | GEO_Primitive | inline |
copyAttributesAndGroups(const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler, bool copy_groups=true) | GEO_Primitive | inline |
copyAttributeValues(const GEO_Primitive &src, GA_PrimitiveWrangler &wrangler) | GEO_Primitive | |
copyGroupMembership(const GEO_Primitive &src) | GEO_Primitive | |
copyPrimitive(const GEO_Primitive *src) override | GEO_PrimTriBezier | virtual |
copySubclassData(const GA_Primitive *source) override | GEO_PrimTriBezier | virtual |
copyUnwiredForMerge(const GA_Primitive *src, const GA_MergeMap &map) | GA_Primitive | inline |
copyVertexListForMerge(const GA_OffsetListRef &src_vertices, const GA_MergeMap &map) | GA_Primitive | protected |
countBaseMemory(UT_MemoryCounter &counter) const | GA_Primitive | protected |
countMemory(UT_MemoryCounter &counter) const override | GEO_PrimTriBezier | virtual |
dereferencePoint(GA_Offset point, bool dry_run=false) override | GEO_PrimTriBezier | virtual |
dereferencePoints(const GA_RangeMemberQuery &pt_q, bool dry_run=false) override | GEO_PrimTriBezier | virtual |
destroyVertex(GA_Offset vertex) | GA_Primitive | protected |
detachPoints(GA_PointGroup &grp) override | GEO_PrimTriBezier | virtual |
edgeApply(GA_EdgeApplyFunc apply, void *data=nullptr) const | GA_Primitive | |
edgeApplyIndex(GA_EdgeApplyIndexFunc apply, void *data=nullptr) const | GA_Primitive | |
enlargeBoundingBox(UT_BoundingRect &b, const GA_Attribute *p) const override | GEO_Primitive | virtual |
enlargeBoundingBox(UT_BoundingBox &b, const GA_Attribute *p) const override | GEO_Primitive | virtual |
enlargeBoundingSphere(UT_BoundingSphere &b, const GA_Attribute *P) const | GA_Primitive | virtual |
enlargePointBounds(UT_BoundingBox &box) const | GA_Primitive | virtual |
enlargeVisibleBoundingBox(UT_BoundingBox &b, const GA_Attribute *P) const override | GEO_Primitive | virtual |
evaluateBaryCenter(GA_Offset result_vtx, GA_AttributeRefMap &map) const | GEO_Primitive | inline |
evaluateBaryCenterRefMap(GA_Offset result_vertex, GA_AttributeRefMap &hlist) const override | GEO_PrimTriBezier | protectedvirtual |
evaluateInteriorPoint(GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v, fpreal w=0) const | GEO_Primitive | inline |
evaluateInteriorPoint(UT_Vector4 &pos, fpreal u, fpreal v, fpreal w=0) const | GEO_Primitive | inline |
evaluateInteriorPointRefMap(GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v, fpreal w=0) const | GEO_Primitive | protectedvirtual |
evaluateInteriorPointV4(UT_Vector4 &pos, fpreal u, fpreal v, fpreal w=0) const | GEO_Primitive | protectedvirtual |
evaluateMesh(int ndivs, const GA_ROGenericHandleVertex< T > &h, T *pos) const | GEO_PrimTriBezier | |
evaluateNormalVector(UT_Vector3 &nml, float u, float v=0, float w=0) const | GEO_Primitive | virtual |
evaluatePoint(GA_Offset result_vtx, GA_AttributeRefMap &map, fpreal u, fpreal v=0, uint du=0, uint dv=0) const | GEO_Primitive | inline |
evaluatePoint(UT_Vector4 &pos, float u, float v=0, unsigned du=0, unsigned dv=0) const | GEO_Primitive | inline |
evaluatePointRefMap(GA_Offset result_vtx, GA_AttributeRefMap &hlist, fpreal u, fpreal v, uint du, uint dv) const override | GEO_PrimTriBezier | protectedvirtual |
evaluatePointV4(UT_Vector4 &pos, float u, float v=0, unsigned du=0, unsigned dv=0) const override | GEO_PrimTriBezier | protectedvirtual |
fillArray(int fakeorder, UT_Vector4 *array) const | GEO_PrimTriBezier | |
fillArray(int fakeorder, const GA_Offset *results, GA_AttributeRefMap &hlist) const | GEO_PrimTriBezier | |
findEdgePoints(GA_Offset ptoff0, GA_Offset ptoff1, GA_Size &vtx0, GA_Size &vtx1) const | GA_Primitive | |
findGlobalIntrinsic(GA_LocalIntrinsic h) const | GA_Primitive | inline |
findIntrinsic(const UT_StringRef &nm) const | GA_Primitive | inline |
findIntrinsic(GA_GlobalIntrinsic h) const | GA_Primitive | inline |
flushCECaches() | GA_Primitive | inlinevirtual |
flushCEWriteCaches() | GA_Primitive | inlinevirtual |
forEachPoint(FUNCTOR &&functor) const | GA_Primitive | inline |
forEachVertex(FUNCTOR &&functor) const | GA_Primitive | inline |
GA_DEREFERENCE_DEGENERATE enum value | GA_Primitive | |
GA_DEREFERENCE_DESTROY enum value | GA_Primitive | |
GA_DEREFERENCE_FAIL enum value | GA_Primitive | |
GA_DEREFERENCE_OK enum value | GA_Primitive | |
GA_DereferenceStatus enum name | GA_Primitive | |
GA_Primitive(GA_Detail &detail, GA_Offset offset=GA_INVALID_OFFSET) | GA_Primitive | inlineprotected |
GEO_Primitive(GA_Detail *d, GA_Offset offset=GA_INVALID_OFFSET) | GEO_Primitive | inlineprotected |
GEO_PrimTriBezier(GA_Detail *d, GA_Offset offset=GA_INVALID_OFFSET) | GEO_PrimTriBezier | inline |
getAdjacentBoundaryVertices(GA_Offset vtx, GA_Offset &prev_vtx, GA_Offset &next_vtx) const | GA_Primitive | inlinevirtual |
getBaseMemoryUsage() const | GA_Primitive | inlineprotected |
getBBox(UT_BoundingBox *bbox) const override | GEO_PrimTriBezier | virtual |
getDetail() const | GA_Primitive | inline |
getFamilyMask() const | GA_Primitive | inline |
getIndexMap() const | GA_Primitive | inline |
getIntrinsic(GA_LocalIntrinsic h, UT_String &val) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_StringArray &val) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_OptionsHolder &val) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Array< UT_OptionsHolder > &val) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, int64 *v, GA_Size size) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, fpreal64 *v, GA_Size sz) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, float &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, int &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Vector2 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Vector3 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Vector4 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Matrix2 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Matrix3 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Matrix4 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, double &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, int64 &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Vector2D &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Vector3D &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Vector4D &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Matrix2D &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Matrix3D &v) const | GA_Primitive | |
getIntrinsic(GA_LocalIntrinsic h, UT_Matrix4D &v) const | GA_Primitive | |
getIntrinsicCollapseSingletons(GA_LocalIntrinsic h) const | GA_Primitive | inline |
getIntrinsicManager() const | GA_Primitive | inline |
getIntrinsicName(GA_LocalIntrinsic h) const | GA_Primitive | inline |
getIntrinsicOptions(GA_LocalIntrinsic h) const | GA_Primitive | inline |
getIntrinsicReadOnly(GA_LocalIntrinsic h) const | GA_Primitive | inline |
getIntrinsicStorage(GA_LocalIntrinsic h) const | GA_Primitive | inline |
getIntrinsicTupleSize(GA_LocalIntrinsic h) const | GA_Primitive | |
getJSON() const override | GEO_PrimTriBezier | virtual |
getLocalTransform(UT_Matrix3D &matrix) const | GA_Primitive | virtual |
getLocalTransform4(UT_Matrix4D &matrix) const | GA_Primitive | virtual |
getMapIndex() const | GA_Primitive | inline |
getMapOffset() const | GA_Primitive | inline |
getMemoryUsage() const override | GEO_PrimTriBezier | virtual |
getNum() const | GA_Primitive | inline |
getNumSecondary(GA_Index detail) const | GA_Primitive | |
getNumSecondaryDetails() const | GA_Primitive | virtual |
getOrder() const | GEO_PrimTriBezier | inline |
getParent() const | GEO_Primitive | inline |
getPointIndex(GA_Size i) const | GA_Primitive | inline |
getPointOffset(GA_Size i, GA_Size j) const | GEO_PrimTriBezier | inline |
GEO_Primitive::getPointOffset(GA_Size i) const | GA_Primitive | inline |
getPointRange(bool harden=false) const | GA_Primitive | inline |
getPos3(GA_Size i, GA_Size j) const | GEO_PrimTriBezier | inline |
GEO_Primitive::getPos3(GA_Size i) const | GA_Primitive | inline |
getPos3D(GA_Size i) const | GA_Primitive | inline |
getPos3T(GA_Size i) const | GA_Primitive | inline |
getPos4(GA_Size i) const | GA_Primitive | inline |
getPos4D(GA_Size i) const | GA_Primitive | inline |
getPrimitiveId() const override | GEO_Primitive | virtual |
getPrimitiveMaskH9(const char *maskstr) | GEO_Primitive | static |
getRawIndex(GA_Size row, GA_Size col) const | GEO_PrimTriBezier | inline |
getRawIndex(GA_Size row, GA_Size col, int order) const | GEO_PrimTriBezier | inline |
getSecondaryByIndex(GA_Index detail, GA_Index i) const | GA_Primitive | |
getSecondaryByIndex(GA_Index detail, GA_Index i) | GA_Primitive | |
getSecondaryByOffset(GA_Index detail, GA_Offset o) const | GA_Primitive | |
getSecondaryByOffset(GA_Index detail, GA_Offset o) | GA_Primitive | |
getSecondaryDetail(GA_Index i) const | GA_Primitive | virtual |
getSecondaryDetail(GA_Index i) | GA_Primitive | virtual |
getTypeDef() const override | GEO_PrimTriBezier | inlinevirtual |
getTypeId() const | GA_Primitive | inline |
getTypeName() const | GA_Primitive | inline |
getVertexCount() const | GEO_PrimTriBezier | virtual |
getVertexElement(GA_Size i) const | GEO_Primitive | |
getVertexIndex(GA_Size primvertexnum) const | GA_Primitive | inline |
getVertexOffset(GA_Size index) const | GEO_PrimTriBezier | virtual |
getVertexOffset(GA_Size i, GA_Size j) const | GEO_PrimTriBezier | inline |
getVertexRange(bool harden=false) const | GA_Primitive | inline |
getVisibleBBox(UT_BoundingBox *bbox) const | GEO_Primitive | virtual |
GU_PrimitiveFactory class | GEO_PrimTriBezier | friend |
hasEdge(const GA_Edge &edge) const override | GEO_Primitive | virtual |
hasGuideEdge(int edgeid, UT_Vector3 &a, UT_Vector3 &b) const | GEO_Primitive | virtual |
hasLocalTransform() const | GA_Primitive | inline |
hasXsectPoint(int pointid, UT_Vector3 &p) const | GEO_Primitive | virtual |
internalComputeNormal() const | GEO_PrimTriBezier | protected |
internalComputeNormal(NORMALCOMP &output) const | GEO_PrimTriBezier | protected |
intersectRay(const UT_Vector3 &o, const UT_Vector3 &d, float tmax=1E17F, float tol=1E-12F, float *distance=0, UT_Vector3 *pos=0, UT_Vector3 *nml=0, int accurate=0, float *u=0, float *v=0, int ignoretrim=1) const | GEO_Primitive | virtual |
isDegenerate() const override | GEO_PrimTriBezier | virtual |
isFamily(unsigned family_mask) const | GA_Primitive | inline |
isolate() | GEO_Primitive | inlinevirtual |
isPointListTrivial() const | GA_Primitive | |
isPointUsed(GA_Offset ptoff) const | GA_Primitive | inline |
isPrimary() const | GA_Primitive | inline |
isQuadric() const | GEO_Primitive | inlinevirtual |
isVertexListTrivial() const | GA_Primitive | inline |
isVisible() const | GA_Primitive | virtual |
iterateEdges(GA_IterateEdgesFunc apply_func) const | GA_Primitive | inlinevirtual |
iterateEdgesByVertex(GA_IterateEdgesByVertexFunc apply_func) const | GA_Primitive | inlinevirtual |
loadH9(UT_IStream &is, const UT_Array< GA_AttribLoadDataH9 > &prim_attribs, const UT_Array< GA_AttribLoadDataH9 > &vtx_attribs) override | GEO_PrimTriBezier | virtual |
loadOrder(const UT_JSONValue &p) | GEO_PrimTriBezier | |
loadPrivateH9(UT_IStream &) | GEO_PrimTriBezier | inlineprotectedvirtual |
loadVertexArray(UT_JSONParser &p, const GA_LoadMap &map) | GEO_PrimTriBezier | |
myOrder | GEO_PrimTriBezier | protected |
myVertexList | GEO_PrimTriBezier | protected |
nextVertex(const_iterator &i) const | GEO_PrimTriBezier | virtual |
normal(NormalComp &output) const override | GEO_PrimTriBezier | virtual |
normal(NormalCompD &output) const override | GEO_PrimTriBezier | virtual |
NormalComp typedef | GEO_Primitive | |
NormalCompArray typedef | GEO_Primitive | |
NormalCompArrayD typedef | GEO_Primitive | |
NormalCompAttr typedef | GEO_Primitive | |
NormalCompAttrD typedef | GEO_Primitive | |
NormalCompBuffered typedef | GEO_Primitive | |
NormalCompBufferedD typedef | GEO_Primitive | |
NormalCompD typedef | GEO_Primitive | |
operator<<(std::ostream &os, const GEO_PrimTriBezier &d) | GEO_PrimTriBezier | friend |
parametricBBox(float u, float v, float *u0, float *u1, float *v0, float *v1) | GEO_Primitive | virtual |
primCompatMaskFromTypeId(int type_id) | GA_Primitive | inlinestatic |
realToUnitPair(float ureal, float vreal, float &uunit, float &vunit) const | GEO_Primitive | virtual |
registerIntrinsics(GA_PrimitiveDefinition &defn) | GEO_Primitive | inlineprotectedstatic |
registerSharedLoadData(int load_data_type, GA_SharedDataHandlePtr item) | GA_Primitive | virtual |
registerVertex(GA_Offset vertex) | GA_Primitive | protected |
releaseVertex(GA_Offset vtx) | GA_Primitive | inlinevirtual |
reverse() override | GEO_PrimTriBezier | virtual |
saveH9(std::ostream &os, bool binary, const UT_Array< GA_AttribSaveDataH9 > &prim_attribs, const UT_Array< GA_AttribSaveDataH9 > &vtx_attribs) const override | GEO_PrimTriBezier | virtual |
savePrivateH9(std::ostream &, int) const | GEO_PrimTriBezier | inlineprotectedvirtual |
saveSharedLoadData(UT_JSONWriter &w, GA_SaveMap &save, GA_GeometryIndex *geo_index) const | GA_Primitive | virtual |
saveVertexArray(UT_JSONWriter &w, const GA_SaveMap &map) const | GEO_PrimTriBezier | |
setIntrinsic(GA_LocalIntrinsic h, const char *value) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const UT_StringArray &value) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const char **val, GA_Size s) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const UT_OptionsHolder &value) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const UT_Array< UT_OptionsHolder > &value) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const UT_OptionsHolder *value, GA_Size s) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const int64 val) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const fpreal64 val) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const int64 *val, GA_Size sz) | GA_Primitive | |
setIntrinsic(GA_LocalIntrinsic h, const fpreal64 *v, GA_Size sz) | GA_Primitive | |
setLocalTransform(const UT_Matrix3D &matrix) | GA_Primitive | virtual |
setNumVertices(GA_Size nvertices) | GA_Primitive | protected |
setOrder(int order) | GEO_PrimTriBezier | |
setPointOffset(GA_Size i, GA_Offset ptoff) | GA_Primitive | inline |
setPos3(GA_Size i, GA_Size j, const UT_Vector3 &pos) const | GEO_PrimTriBezier | inline |
GEO_Primitive::setPos3(GA_Size i, const UT_Vector3 &pos) const | GA_Primitive | inline |
GEO_Primitive::setPos3(GA_Size i, const UT_Vector3D &pos) const | GA_Primitive | inline |
setPos4(GA_Size i, const UT_Vector4 &pos) const | GA_Primitive | inline |
setPos4(GA_Size i, const UT_Vector4D &pos) const | GA_Primitive | inline |
setSize(GA_Size sz) | GEO_PrimTriBezier | protected |
setVertexPoint(GA_Size i, GA_Offset pt) | GEO_PrimTriBezier | inline |
setVertexPoint(GA_Size i, GA_Size j, GA_Offset pt) | GEO_PrimTriBezier | inline |
stashed(bool beingstashed, GA_Offset offset=GA_INVALID_OFFSET) | GEO_PrimTriBezier | virtual |
stealCEBuffers(const GA_Primitive *src) | GA_Primitive | inlinevirtual |
supportsHedge() const | GA_Primitive | inlinevirtual |
swapOffsetValue(const GA_Defragment &defrag) | GA_Primitive | |
swapVertexOffsets(const GA_Defragment &defrag) | GEO_PrimTriBezier | protectedvirtual |
swapVertices(GA_Size i1, GA_Size j1, GA_Size i2, GA_Size j2) | GEO_PrimTriBezier | inlineprotected |
theEmptySaveAttribs | GEO_Primitive | static |
transform(const UT_Matrix4 &) | GEO_Primitive | virtual |
unitLengthToUnitPair(float ulength, float vlength, float &uparm, float &vparm) const | GEO_Primitive | virtual |
unitLengthToUnitPair(float ulength, float vlength, float &uparm, float &vparm, float tolerance) const | GEO_Primitive | virtual |
unitToRealPair(float uunit, float vunit, float &ureal, float &vreal) const | GEO_Primitive | virtual |
unitToUnitLengthPair(float uparm, float vparm, float &ulength, float &vlength) const | GEO_Primitive | virtual |
uvDist(float u1, float v1, float u2, float v2) const | GEO_Primitive | virtual |
validate() const | GEO_PrimTriBezier | protectedvirtual |
vertexApply(bool(*apply)(GA_Offset vtx, void *), void *data=0) const | GEO_PrimTriBezier | virtual |
vertexPoint(GA_Size i) const | GEO_PrimTriBezier | inlineprotected |
vertexPoint(GA_Size i, GA_Size j) const | GEO_PrimTriBezier | inlineprotected |
wireVertex(GA_Offset vertex, GA_Offset point) | GA_Primitive | protected |
~GA_Primitive() | GA_Primitive | inlinevirtual |
~GEO_Primitive() override | GEO_Primitive | inlineprotected |
~GEO_PrimTriBezier() | GEO_PrimTriBezier | virtual |