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GR_AreaLight Class Reference

Area light. Light whose source has a funky shape. More...

#include <GR_LightTypes.h>

+ Inheritance diagram for GR_AreaLight:

Classes

struct  Shapes
 

Public Member Functions

 GR_AreaLight (const UT_StringHolder &name)
 
 ~GR_AreaLight () override
 
 UT_NON_COPYABLE (GR_AreaLight)
 
 LIGHTPARM_SM (UT_Vector3F, Pos)
 
 LIGHTPARM_SM (UT_Vector3F, XAxis)
 
 LIGHTPARM_SM (UT_Vector3F, YAxis)
 
 LIGHTPARM_SM (UT_Vector3F, ZAxis)
 
 LIGHTPARM_SM (int32, IsSingleSided)
 
 LIGHTPARM_SM (int32, IsReversed)
 
 LIGHTPARM (UT_Vector3F, Color)
 
 LIGHTPARM (fpreal32, DiffuseIntensity)
 
 LIGHTPARM (fpreal32, SpecularIntensity)
 
 SHADOWPARM (UT_Matrix4F, ShadowTransform)
 
unsigned setupShadowRenders (RE_RenderContext r, GR_RenderMode &out_render_mode, bool scene_changed, unsigned shadowmap_size, const GR_DistantShadowMapParms &) override
 
void startShadowRender (RE_RenderContext, unsigned shadowmap_index) override
 
void finishShadowRender (RE_RenderContext) override
 
void finishShadowRenders (RE_RenderContext) override
 
bool hasShadowMap () override
 
void attachShadowMap (RE_RenderContext) override
 
void setType (UT_String)
 
bool initBlocks (RV_Render *r, const GR_CommonDispOption &opts) override
 
RV_ShaderProgramgetShader (bool shadows, bool per_sample, bool is_antialiased) override
 
void setShape (const Shapes::Enum shape)
 
Shapes::Enum getShape ()
 
- Public Member Functions inherited from GR_Light
LightType type () const
 
bool isHeadlight () const
 
void setHeadlight (bool e)
 
bool isEnabled () const
 
void setEnabled (bool e)
 
void setLightID (exint id)
 
bool initSceneSetForRender (RV_Render *r, RV_ShaderProgram *shader, UT_UniquePtr< RV_ShaderBlock > &scene_block, UT_UniquePtr< RV_ShaderVariableSet > &scene_set)
 
bool initLightSetForRender (RV_Render *r, RV_ShaderProgramBase *shader)
 
bool bindSets (RV_Render *r, RV_ShaderProgramBase *shader)
 
void setLightLink (const UT_StringHolder &link)
 
const UT_StringHolderlightLink () const
 
void setShadowMask (const UT_StringHolder &mask)
 
const UT_StringHoldershadowMask () const
 
- Public Member Functions inherited from GR_SceneItem
const UT_StringHoldername () const
 
exint id () const
 
int64 getVersion () const
 
void setVersion (int64 v)
 
void incref ()
 
void decref ()
 
void setName (const UT_StringHolder &name)
 
void setID (int id)
 

Additional Inherited Members

- Public Types inherited from GR_Light
enum  LightType {
  AMBIENT, DISTANT, POINT, ENVIRONMENT,
  AREA
}
 
- Static Public Member Functions inherited from GR_Light
static RV_ShaderProgramgetAmbientOcclusionShader ()
 
static bool initShaders (RV_Instance *inst)
 
static void cleanupShaders ()
 
- Protected Types inherited from GR_Light
enum  { GLOBAL_SET = 0, LIGHT_SET = 1 }
 
- Protected Member Functions inherited from GR_Light
 GR_Light (const UT_StringHolder &name, LightType type)
 
 ~GR_Light () override
 
 UT_NON_COPYABLE (GR_Light)
 
bool privInitBlocks (RV_Render *r, void *light_block, int light_size, void *shadow_block, int shadow_size)
 
void privBindTexture (RV_Render *r, const UT_StringHolder &map_name, int rel_op_id, RV_TextureRef &map_id, const UT_StringHolder &sampler_name, const GR_CommonDispOption &opts, RV_TextureParms *tex_parms=nullptr, bool is_cube=false)
 
void initTexParms (RV_Render *r, const GR_CommonDispOption &opts, RV_TextureParms &parms) const
 
- Protected Member Functions inherited from GR_SceneItem
 GR_SceneItem (const UT_StringHolder &name, int id)
 
virtual ~GR_SceneItem ()
 
 UT_NON_COPYABLE (GR_SceneItem)
 
- Static Protected Member Functions inherited from GR_Light
static RV_ShaderProgramprivGetShader (exint tags)
 
- Protected Attributes inherited from GR_Light
bool myDirtyFlag
 
bool myShadowDirtyFlag
 
bool mySetBound
 

Detailed Description

Area light. Light whose source has a funky shape.

Definition at line 414 of file GR_LightTypes.h.

Constructor & Destructor Documentation

GR_AreaLight::GR_AreaLight ( const UT_StringHolder name)
GR_AreaLight::~GR_AreaLight ( )
override

Member Function Documentation

void GR_AreaLight::attachShadowMap ( RE_RenderContext  )
overridevirtual

Reimplemented from GR_Light.

void GR_AreaLight::finishShadowRender ( RE_RenderContext  )
overridevirtual

Reimplemented from GR_Light.

void GR_AreaLight::finishShadowRenders ( RE_RenderContext  )
overridevirtual

Reimplemented from GR_Light.

RV_ShaderProgram* GR_AreaLight::getShader ( bool  shadows,
bool  per_sample,
bool  is_antialiased 
)
overridevirtual

Implements GR_Light.

Shapes::Enum GR_AreaLight::getShape ( )
inline

Definition at line 461 of file GR_LightTypes.h.

bool GR_AreaLight::hasShadowMap ( )
inlineoverridevirtual

Implements GR_Light.

Definition at line 451 of file GR_LightTypes.h.

bool GR_AreaLight::initBlocks ( RV_Render r,
const GR_CommonDispOption opts 
)
overridevirtual

Implements GR_Light.

GR_AreaLight::LIGHTPARM ( UT_Vector3F  ,
Color   
)
GR_AreaLight::LIGHTPARM ( fpreal32  ,
DiffuseIntensity   
)
GR_AreaLight::LIGHTPARM ( fpreal32  ,
SpecularIntensity   
)
GR_AreaLight::LIGHTPARM_SM ( UT_Vector3F  ,
Pos   
)
GR_AreaLight::LIGHTPARM_SM ( UT_Vector3F  ,
XAxis   
)
GR_AreaLight::LIGHTPARM_SM ( UT_Vector3F  ,
YAxis   
)
GR_AreaLight::LIGHTPARM_SM ( UT_Vector3F  ,
ZAxis   
)
GR_AreaLight::LIGHTPARM_SM ( int32  ,
IsSingleSided   
)
GR_AreaLight::LIGHTPARM_SM ( int32  ,
IsReversed   
)
void GR_AreaLight::setShape ( const Shapes::Enum  shape)
inline

Definition at line 460 of file GR_LightTypes.h.

void GR_AreaLight::setType ( UT_String  )
unsigned GR_AreaLight::setupShadowRenders ( RE_RenderContext  r,
GR_RenderMode out_render_mode,
bool  scene_changed,
unsigned  shadowmap_size,
const GR_DistantShadowMapParms  
)
overridevirtual

Implements GR_Light.

GR_AreaLight::SHADOWPARM ( UT_Matrix4F  ,
ShadowTransform   
)
void GR_AreaLight::startShadowRender ( RE_RenderContext  ,
unsigned  shadowmap_index 
)
overridevirtual

Reimplemented from GR_Light.

GR_AreaLight::UT_NON_COPYABLE ( GR_AreaLight  )

The documentation for this class was generated from the following file: