HDK
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This is the complete list of members for GR_MatXMaterial, including all inherited members.
addOpID(int id) | GR_Material | protected |
ALPHA_BLEND enum value | GR_Material | |
ALPHA_CUTOUT enum value | GR_Material | |
ALPHA_IGNORE enum value | GR_Material | |
AlphaMode enum name | GR_Material | |
bind(RV_Render *r, RV_ShaderProgram *shader, const GR_DisplayOption *opts, bool for_curve=false) | GR_Material | inline |
bindFloat(const UT_StringRef &name, fpreal32 value) | GR_MatXMaterial | |
bindFloat2(const UT_StringRef &name, const UT_Vector2D &value) | GR_MatXMaterial | |
bindFloat3(const UT_StringRef &name, const UT_Vector3D &value) | GR_MatXMaterial | |
bindFloat4(const UT_StringRef &name, const UT_Vector4D &value) | GR_MatXMaterial | |
bindFloats(const UT_StringRef &name, const UT_Array< fpreal32 > &values) | GR_MatXMaterial | |
bindInt(const UT_StringRef &name, int32 value) | GR_MatXMaterial | |
bindInts(const UT_StringRef &name, const UT_Array< int32 > &values) | GR_MatXMaterial | |
bindMatrix3(const UT_StringRef &name, const UT_Matrix3D &value) | GR_MatXMaterial | |
bindMatrix4(const UT_StringRef &name, const UT_Matrix4D &value) | GR_MatXMaterial | |
bindSets(RV_Render *r, RV_ShaderProgram *shader, bool for_curve) | GR_Material | |
bindTexture(const UT_StringRef &name, const UT_StringRef &map_path, bool is_color, const UT_Vector4F &fallback_color, const RV_TextureParms *tex_parms=nullptr) | GR_MatXMaterial | |
bindWithoutUpdate(RV_Render *r, RV_ShaderProgram *shader, const GR_DisplayOption *opts, bool for_curve=false) | GR_Material | inline |
cachedName() const | GR_MatXMaterial | inline |
clearOpDependenciesDirty() | GR_Material | inline |
clearOpIDs() | GR_Material | inlineprotected |
create(MaterialType type, const UT_StringHolder &name) | GR_Material | static |
decref() | GR_SceneItem | inline |
dependencies() | GR_Material | inline |
dirty(bool dirty=true) | GR_Material | inline |
dirtyTextures() override | GR_MatXMaterial | inlinevirtual |
enableLighting(bool enable) | GR_MatXMaterial | inline |
extraInputs() const | GR_Material | inline |
FILM_SURFACE enum value | GR_Material | |
getCurrentTime() const | GR_Material | inline |
getCurveShader() const | GR_Material | inlinevirtual |
getFallbacks() const | GR_Material | inline |
getMatXNodeVersion() const | GR_MatXMaterial | inline |
getNodeID() const | GR_Material | inline |
getNodePath() const | GR_Material | |
getOverrides() const | GR_Material | inline |
getSurfaceShader() const | GR_Material | inlinevirtual |
getUniqueMaterialID() | GR_Material | static |
getVersion() const | GR_SceneItem | inline |
GR_Material class | GR_MatXMaterial | friend |
GR_Material::GR_Material(const UT_StringHolder &name, MaterialType type) | GR_Material | protected |
GR_MatXMaterial(const UT_StringHolder &name) | GR_MatXMaterial | protected |
GR_SceneItem(const UT_StringHolder &name, int id) | GR_SceneItem | inlineprotected |
GR_SimpleMaterial(const UT_StringHolder &name, MaterialType type=SIMPLE_SURFACE) | GR_SimpleMaterial | protected |
HAIR_CURVE enum value | GR_Material | |
hasDisplacement() const | GR_Material | inline |
hasUDIM() const | GR_Material | inline |
HEIGHTFIELD_SURFACE enum value | GR_Material | |
id() const | GR_SceneItem | inline |
IN_FLOAT enum value | GR_Material | |
IN_INT enum value | GR_Material | |
IN_VEC2 enum value | GR_Material | |
IN_VEC3 enum value | GR_Material | |
IN_VEC4 enum value | GR_Material | |
incref() | GR_SceneItem | inline |
initBlocks(RV_Render *r, const GR_DisplayOption *opts) override | GR_MatXMaterial | virtual |
initMaterialSetForRender(RV_Render *r, RV_ShaderProgram *shader, bool &created) override | GR_MatXMaterial | virtual |
InputType enum name | GR_Material | |
isCurveShaderAssigned() const | GR_MatXMaterial | inline |
isDirty(fpreal time) | GR_Material | inline |
isOPTimeDependent() const | GR_Material | inline |
isShaderCompiled() const | GR_MatXMaterial | inline |
isShaderDirty() const | GR_MatXMaterial | inline |
isSurfShaderAssigned() const | GR_MatXMaterial | inline |
isTextured() const | GR_Material | inline |
isTimeDependent() const | GR_Material | inline |
isTransparent() const | GR_Material | inline |
makeCachedCurveName(UT_WorkBuffer &name) const | GR_MatXMaterial | inline |
makeUniqueCachedName(UT_WorkBuffer &name) const | GR_MatXMaterial | inline |
MATCAP_SURFACE enum value | GR_Material | |
MaterialType enum name | GR_Material | |
MATPARM(UT_Vector3F, Diff) | GR_SimpleMaterial | |
MATPARM(UT_Vector3F, Spec) | GR_SimpleMaterial | |
MATPARM(UT_Vector3F, Emit) | GR_SimpleMaterial | |
MATPARM(UT_Vector3F, MetalColor) | GR_SimpleMaterial | |
MATPARM(UT_Vector3F, SheenColor) | GR_SimpleMaterial | |
MATPARM(fpreal32, DiffRough) | GR_SimpleMaterial | |
MATPARM(fpreal32, SpecRough) | GR_SimpleMaterial | |
MATPARM(fpreal32, SpecTint) | GR_SimpleMaterial | |
MATPARM(fpreal32, Metal) | GR_SimpleMaterial | |
MATPARM(fpreal32, IOR) | GR_SimpleMaterial | |
MATPARM(fpreal32, Alpha) | GR_SimpleMaterial | |
MATPARM(fpreal32, AlphaPara) | GR_SimpleMaterial | |
MATPARM(fpreal32, AlphaCutoff) | GR_SimpleMaterial | |
MATPARM(fpreal32, AlphaMode) | GR_SimpleMaterial | |
MATPARM(fpreal32, CoatIntensity) | GR_SimpleMaterial | |
MATPARM(fpreal32, CoatRough) | GR_SimpleMaterial | |
MATPARM(fpreal32, SheenIntensity) | GR_SimpleMaterial | |
MATPARM(fpreal32, SheenRough) | GR_SimpleMaterial | |
MATPARM(int32, SpecModel) | GR_SimpleMaterial | |
MATPARM(int32, CoatSpecModel) | GR_SimpleMaterial | |
MATPARM(int32, UseGeoColor) | GR_SimpleMaterial | |
MATPARM(int32, UsePackedColor) | GR_SimpleMaterial | |
MATPARM(int32, HasTextures) | GR_SimpleMaterial | |
MATX_SURFACE enum value | GR_Material | |
myBlockDirtyFlag | GR_Material | protected |
myDirtyFlag | GR_Material | protected |
name() const | GR_SceneItem | inline |
needsTangents() const | GR_Material | inline |
needsUVs() const | GR_Material | inline |
opDependencies() const | GR_Material | inline |
opDependenciesDirty() const | GR_Material | inline |
resetResources() | GR_MatXMaterial | protected |
setCachedName(UT_StringHolder &name) | GR_MatXMaterial | inline |
setCurveShader(exint id) | GR_MatXMaterial | inline |
setCurveShaderAssigned(bool comp) | GR_MatXMaterial | inline |
setExtraInputs(const UT_StringMap< InputType > &extra_inputs) | GR_Material | inline |
setFallbacks(const UT_Options *attrib_fallbacks) | GR_Material | |
setHasDisplacement(bool has_disp) | GR_Material | inline |
setHasUDIM(bool has_udim) | GR_Material | inline |
setID(int id) | GR_SceneItem | inline |
setMatXNodeVersion(int64 version) | GR_MatXMaterial | inline |
setName(const UT_StringHolder &name) | GR_SceneItem | inline |
setNeedsTangents(bool tan) | GR_Material | inline |
setNeedsUVs(bool uvs) | GR_Material | inline |
setNodeID(int id) | GR_Material | inline |
setOPTimeDependent(bool timedep, fpreal t=0.0) | GR_Material | |
setOverrides(const UT_Options *overrides) | GR_Material | |
setShaderCompiled(bool comp) | GR_MatXMaterial | inline |
setShaderDirty(bool dirty) | GR_MatXMaterial | inline |
setSurfaceShader(exint id) | GR_MatXMaterial | inline |
setSurfShaderAssigned(bool comp) | GR_MatXMaterial | inline |
setTextured(bool has_tex) | GR_Material | inline |
setTexturesLoaded(bool loaded) | GR_Material | inline |
setTimeDependent(bool timedep, fpreal t=0.0) | GR_Material | |
setTransparent(bool has_tex) | GR_Material | inline |
setVersion(int64 v) | GR_SceneItem | inline |
SIMPLE_SURFACE enum value | GR_Material | |
texturesLoaded() const | GR_Material | inline |
timeChangeCheck() const | GR_Material | protected |
type() const | GR_Material | inline |
UNLIT_SURFACE enum value | GR_Material | |
update(const GR_MaterialParms &options) override | GR_MatXMaterial | virtual |
UT_NON_COPYABLE(GR_MatXMaterial) | GR_MatXMaterial | protected |
GR_SimpleMaterial::UT_NON_COPYABLE(GR_SimpleMaterial) | GR_SimpleMaterial | protected |
GR_Material::UT_NON_COPYABLE(GR_Material) | GR_Material | protected |
GR_SceneItem::UT_NON_COPYABLE(GR_SceneItem) | GR_SceneItem | protected |
~GR_Material() override | GR_Material | protected |
~GR_MatXMaterial() override | GR_MatXMaterial | protected |
~GR_SceneItem() | GR_SceneItem | inlineprotectedvirtual |