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| MATPARM (UT_Vector3F, Diff) |
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| MATPARM (UT_Vector3F, Spec) |
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| MATPARM (UT_Vector3F, Emit) |
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| MATPARM (UT_Vector3F, MetalColor) |
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| MATPARM (UT_Vector3F, SheenColor) |
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| MATPARM (fpreal32, DiffRough) |
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| MATPARM (fpreal32, SpecRough) |
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| MATPARM (fpreal32, SpecTint) |
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| MATPARM (fpreal32, Metal) |
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| MATPARM (fpreal32, IOR) |
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| MATPARM (fpreal32, Alpha) |
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| MATPARM (fpreal32, AlphaPara) |
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| MATPARM (fpreal32, AlphaCutoff) |
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| MATPARM (fpreal32, AlphaMode) |
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| MATPARM (fpreal32, CoatIntensity) |
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| MATPARM (fpreal32, CoatRough) |
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| MATPARM (fpreal32, SheenIntensity) |
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| MATPARM (fpreal32, SheenRough) |
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| MATPARM (int32, SpecModel) |
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| MATPARM (int32, CoatSpecModel) |
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| MATPARM (int32, UseGeoColor) |
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| MATPARM (int32, UsePackedColor) |
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| MATPARM (int32, HasTextures) |
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void | update (const GR_MaterialParms &options) override |
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bool | initMaterialSetForRender (RV_Render *r, RV_ShaderProgram *shader, bool &created) override |
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bool | initBlocks (RV_Render *r, const GR_DisplayOption *opts) override |
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MaterialType | type () const |
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int | getNodeID () const |
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void | setNodeID (int id) |
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UT_StringHolder | getNodePath () const |
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void | setTimeDependent (bool timedep, fpreal t=0.0) |
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void | setOPTimeDependent (bool timedep, fpreal t=0.0) |
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bool | isTimeDependent () const |
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bool | isOPTimeDependent () const |
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fpreal | getCurrentTime () const |
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bool | isDirty (fpreal time) |
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void | dirty (bool dirty=true) |
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virtual void | dirtyTextures () |
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bool | isTextured () const |
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void | setTextured (bool has_tex) |
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bool | hasUDIM () const |
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void | setHasUDIM (bool has_udim) |
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bool | hasDisplacement () const |
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void | setHasDisplacement (bool has_disp) |
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bool | needsUVs () const |
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void | setNeedsUVs (bool uvs) |
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bool | needsTangents () const |
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void | setNeedsTangents (bool tan) |
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bool | isTransparent () const |
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void | setTransparent (bool has_tex) |
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bool | texturesLoaded () const |
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void | setTexturesLoaded (bool loaded) |
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bool | bindWithoutUpdate (RV_Render *r, RV_ShaderProgram *shader, const GR_DisplayOption *opts, bool for_curve=false) |
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bool | bind (RV_Render *r, RV_ShaderProgram *shader, const GR_DisplayOption *opts, bool for_curve=false) |
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bool | bindSets (RV_Render *r, RV_ShaderProgram *shader, bool for_curve) |
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DEP_MicroNode & | dependencies () |
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virtual RV_ShaderProgram * | getSurfaceShader () const |
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virtual RV_ShaderProgram * | getCurveShader () const |
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bool | opDependenciesDirty () const |
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void | clearOpDependenciesDirty () |
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const UT_Set< int > | opDependencies () const |
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void | setOverrides (const UT_Options *overrides) |
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const UT_Options * | getOverrides () const |
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void | setFallbacks (const UT_Options *attrib_fallbacks) |
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const UT_Options * | getFallbacks () const |
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void | setExtraInputs (const UT_StringMap< InputType > &extra_inputs) |
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const UT_StringMap< InputType > & | extraInputs () const |
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const UT_StringHolder & | name () const |
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exint | id () const |
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int64 | getVersion () const |
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void | setVersion (int64 v) |
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void | incref () |
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void | decref () |
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void | setName (const UT_StringHolder &name) |
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void | setID (int id) |
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Definition at line 72 of file GR_MaterialTypes.h.