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| GR_OSDSubdSurfaceGL4 (GR_Primitive *prim) |
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| ~GR_OSDSubdSurfaceGL4 () override |
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const char * | className () const override |
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void | update (RE_RenderContext r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const char *cache_name) override |
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void | draw (RE_RenderContext r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms dp) override |
| Normal drawing method. Only issue rendering commands. More...
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| GR_PolySurfaceGL3 (GR_Primitive *prim, bool needs_convexing=false) |
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| ~GR_PolySurfaceGL3 () override |
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const char * | className () const override |
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void | draw (RE_RenderContext r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms dp) override |
| Normal drawing method. Only issue rendering commands. More...
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bool | supportsInstances () const override |
| By default, no instanced drawing support. More...
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bool | isConvexed () const override |
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bool | canFrustumCull () override |
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bool | getWindingOrder () const |
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| GR_PolySurface (GR_Primitive *prim, bool needs_convexing) |
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| ~GR_PolySurface () override |
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void | update (RE_RenderContext r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const char *cache_name) override |
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bool | hasTransparency () const override |
| returns true if this drawable renders some transparent elements More...
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GT_PrimitiveHandle | getConvexGeometry () |
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exint | getNumGLPrimitives () const override |
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| GR_GeoRenderGL (GR_Primitive *parent_prim) |
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| ~GR_GeoRenderGL () override |
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virtual void | updateInstanceGroupArray (const RE_VertexArray *array, int instance_group=-1, const char *attrib_name=NULL, RE_GenericAttribID id=RE_GENATTRIB_NONE) |
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RE_Geometry * | createGeometry (int npoints=0) |
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RE_Geometry * | getGeometry () override |
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void | getPickConnectGroup (unsigned int pick_mode, GR_PickGeometry pick_geo, int &out_connect_start, int &out_connect_num) override |
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void | setupGeoOverride (RE_Render *r, const GR_DisplayOption *opt, RE_Geometry *geo, UT_UniquePtr< RE_OverrideList > &override_list) |
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void | cleanupGeoOverride (RE_Render *r, const GR_DisplayOption *opt, RE_Geometry *geo) |
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| GR_GeoRender (GR_Primitive *parent_prim, RenderType type) |
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virtual | ~GR_GeoRender () |
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bool | isGL () const |
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bool | isVulkan () const |
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virtual void | viewUpdate (RE_RenderContext r, const GR_DisplayOption &opts, const char *cache_name, RE_CacheVersion geo_version, RE_CacheVersion select_version) |
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virtual void | geometryUpdated (RE_RenderContext) |
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virtual RV_Geometry * | getVkGeometry () |
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void | getPickConnectGroup (unsigned int pick_mode, GR_PickGeometry pick_geo, int &out_connect_start, int &out_connect_num, int &out_connect_end) |
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virtual RV_Geometry * | getVkPickGeometry (unsigned int pick_mode) |
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bool | showSelections () const |
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GR_RenderVersion | getRenderVersion () const |
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void | allowGeoOverride (bool allow_overrides) |
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bool | inViewFrustum (const UT_Matrix4D &objviewproj, const UT_BoundingBoxD *bbox) |
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bool | isRasterizedInView (const UT_Matrix4F &objviewproj, const UT_Vector2F &min_proj_size, const UT_BoundingBoxF *bbox=nullptr) |
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GR_BasePrimType | getParentType () const |
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RenderType | getRenderType () const |
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void | buildInformation (bool prim_id, bool point_id) |
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bool | shouldBuildPrimID () const |
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bool | shouldBuildPointID () const |
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void | setSelectionMask (GR_AttribMask selection_mask) |
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GR_AttribMask | getSelectionMask () const |
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void | setSelectionDisplayMode (GR_SelectMode m) |
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GR_SelectMode | getSelectionDisplayMode () const |
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void | setSelectionInstance (int i) |
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int | getSelectionInstance () const |
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void | setMaterialOverride (int mat_index) |
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void | clearMaterialOverride () |
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bool | getDetailPrimID (int &id) const |
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void | addUpdateMessage (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addUpdateWarning (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addUpdateError (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addUpdateFatal (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addRedrawMessage (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addRedrawWarning (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addRedrawError (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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void | addRedrawFatal (GR_ErrorManager::Source err_source, GR_ErrorCode gr_code, UT_StringHolder extra_text=UT_StringHolder(), UT_StringHolder src_name=UT_StringHolder()) |
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GT_DataArrayHandle | buildPointIDData (const GT_Primitive &prim, const GU_ConstDetailHandle &geo, int npoints) |
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GT_DataArrayHandle | buildPrimitiveIDData (const GT_Primitive &prim, const GU_ConstDetailHandle &geo) |
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void | setGeoBounds (const UT_BoundingBox &b) |
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const UT_BoundingBoxD & | getGeoBounds () const |
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enum | RenderType { OPENGL,
VULKAN
} |
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static GR_PolySurface * | create (GR_Primitive *parent, bool convex) |
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static RE_VertexArray * | getDirtyAttribArray (RE_Render *r, RE_Geometry *geo, const char *attrib_name, const GT_DataArrayHandle &h, const GR_DisplayOption &opts, RE_ArrayType atype, RE_CacheVersion attr_version) |
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static void | fillGeoAttribs (RE_Render *r, const GT_Primitive *prim, const GR_UpdateParms &p, RE_Geometry *geo, bool needs_nml, bool needs_uv, bool needs_tangent, bool need_prim_vert_info, const GT_DataArrayHandle &point_norm, GR_BasePrimType packed_type, bool build_point_id, bool build_prim_id, GR_GeoRenderGL *geo_ren=nullptr, bool *has_detail_prim_id=nullptr, int *detail_prim_id=nullptr, int *num_bone_deform=nullptr) |
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static bool | createTanAttrib (UT_Vector4F *tan_data, const GT_DataArray *nml, const GT_DataArray *tanu, const GT_DataArray *tanv, const GT_DataArray *vlist) |
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void | drawBeauty (RE_Render *r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms dp) |
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void | drawUtility (RE_Render *r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms dp) |
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void | drawHiddenLine (RE_Render *r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms dp) |
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int | buildSurfaceAttributes (RE_Render *r, const GT_Primitive *prim, const GR_UpdateParms &parms, bool needs_normal, bool needs_uv, bool needs_tangent) |
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bool | getGeometryHasColor () const |
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RE_Shader * | getMaterialShader (RE_Render *r, GR_RenderMode mode, GR_RenderFlags flags, int nlights, int prim_vertex, bool has_color_attrib, bool draw_textures, bool needs_displacement, bool multi_material, bool fill_selections, bool has_prim_transforms, bool is_lops, bool need_tangent) |
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bool | updateBoneTransforms (RE_Render *r, const GT_DataArrayHandle &a) override |
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bool | updateBlendShapeWeights (RE_Render *r, const GT_DataArrayHandle &weights_attr) override |
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int | numMaterials () const override |
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void | retireGeometry () override |
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GT_PrimitiveHandle | convexWithEdgeInfo (const GT_PrimPolygonMesh *pmesh, GT_DataArrayHandle &ph, GT_DataArrayHandle &vh, GT_DataArrayHandle &vch) |
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GT_DataArrayHandle | getPointNormals () |
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void | freePointNormals () |
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void | initLights (RE_Render *r, RE_Shader *sh, GR_RenderMode mode, GR_RenderFlags flags, const GR_DisplayOption *opt) |
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void | buildPointID (RE_Render *r, const GT_Primitive &prim, const GU_ConstDetailHandle &geo, RE_CacheVersion geo_version) |
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void | buildPrimitiveID (RE_Render *r, const GT_Primitive &primh, const GU_ConstDetailHandle &geo, RE_CacheVersion geo_version) |
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GR_SelectMode | buildSelection (RE_Render *r, const GR_UpdateParms &parms, RE_Geometry &obj, const GT_PrimitiveHandle &primh, const GT_DataArrayHandle &vertexlist) |
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GR_SelectMode | addToPointSelection (RE_Render *r, RE_VertexArray *select_array, int length, const GU_Detail &geo, const GT_DataArrayHandle &vh, const GT_DataArrayHandle &vl, const GA_PointGroup *pntsel, bool use_vertex_for_point_select, bool &init) |
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GR_SelectMode | addToVertexSelection (RE_Render *r, RE_VertexArray *select_array, int length, const GU_Detail &geo, const GT_DataArrayHandle &vh, const GA_VertexGroup *vertsel, bool &init) |
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GR_SelectMode | addToEdgeSelection (RE_Render *r, RE_VertexArray *select_array, int length, const GU_Detail &geo, const GT_DataArrayHandle &vt, const GT_DataArrayHandle &vert_list, const GA_EdgeGroup *edgesel, bool &init) |
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GR_SelectMode | addToPrimSelection (RE_Render *r, RE_VertexArray *sel_array, const GT_DataArrayHandle &vh, const GA_PrimitiveGroup *primsel, bool &init) |
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virtual GR_SelectMode | addToBreakpointSelection (RE_Render *r, RE_VertexArray *select, int bpnt_len, const GA_BreakpointGroup *bps, bool &init) |
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GR_SelectMode | buildInstanceSelection (RE_Render *r, const GR_UpdateParms &p, RE_Geometry &obj) |
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void | fillAttributesGL3 (RE_Render *r, const GT_Primitive *prim, const GR_UpdateParms &p, RE_Geometry *geo, bool needs_nml, bool needs_uv, bool needs_tangent, bool need_prim_vert_info, const GT_DataArrayHandle &point_norm) |
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virtual int | setupSelection (RE_Render *r, const GR_DisplayOption *opt, GR_RenderFlags flags, bool supports_outline=false) const |
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virtual void | cleanupSelection (RE_Render *r, int key) const |
| Clean up selection uniforms; much be paired with a setupSelection(). More...
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void | updateWireColor (RE_Render *r, RE_Geometry *geo, const GR_DisplayOption *opt, int start_draw_idx, int num_draw_idx=1) const |
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GR_AttribMask | hasAttribute (const GT_Primitive *prim, const char *name, GT_DataArrayHandle &h) const |
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GT_PrimitiveHandle | getCachedGTPrimitive () |
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void | cacheGTPrimitive (GT_PrimitiveHandle &primh) |
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int | getCurrentLayer () const |
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template<typename T > |
GR_SelectMode | addToPointSelection (const UT_Span< T > &out_select, const GU_Detail &geo, const GT_DataArrayHandle &vh, const GT_DataArrayHandle &vl, const GA_PointGroup *pntsel, bool use_vertex_for_point_select, bool &init) |
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GR_SelectMode | addToVertexSelection (const UT_Span< uint8 > &out_select, const GU_Detail &geo, const GT_DataArrayHandle &vh, const GA_VertexGroup *vertsel, bool &init) |
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template<typename T > |
GR_SelectMode | addToEdgeSelection (const UT_Span< T > &out_select, const GU_Detail &geo, const GT_DataArrayHandle &vt, const GT_DataArrayHandle &vert_list, const GA_EdgeGroup *edgesel, bool &init) |
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GR_SelectMode | addToPrimSelection (const UT_Span< uint8 > &out_select, const GT_DataArrayHandle &vh, const GA_PrimitiveGroup *primsel, bool &init) |
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bool | myHasAlpha |
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bool | myHasVertexUV |
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bool | myHasTransparentMaterial |
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RE_Geometry * | myGeometry |
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RenderType | myRenderer |
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const GR_RenderInfo * | myInfo |
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GR_MaterialGroups | myMatGroups |
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UT_BoundingBoxD | myBounds |
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unsigned | myBuildPointInfo: 1 |
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unsigned | myBuildPrimInfo: 1 |
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unsigned | myHasDetailPrimID: 1 |
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unsigned | myHasInstancedTransform: 1 |
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unsigned | myHasIdentityTransform: 1 |
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unsigned | myUseBoneDeform: 1 |
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unsigned | myNumBoneDeform: 2 |
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unsigned | myAllowGeoOverride: 1 |
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UT_Matrix4D | myPrimitiveTransform |
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GR_AttribMask | mySelectionMask |
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GR_SelectMode | myCurrentSelection |
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int | myCurrentPointSelectInstance |
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int | myMaterialOverride |
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int | myConvexFlag |
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int | myDetailPrimID |
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GR_Primitive * | myParentPrim |
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int | myCurrentLayer |
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Definition at line 22 of file GR_OSDSubdSurfaceGL4.h.