#include <GR_ViewportFont.h>
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| GR_ViewportFont () |
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| GR_ViewportFont (RE_Render *r, GR_DecorFontSize size, GR_DecorFontType charset) |
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virtual | ~GR_ViewportFont () |
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UT_Vector2F | getVertexOffsetDist () |
| The offset from the vertex when drawing vertex label decor. More...
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int | label (RE_Render *r, fpreal64 num, const UT_Vector3F &pos, const UT_Vector3F &col, fpreal32 *&dst_points, fpreal32 *&dst_texcoord, fpreal32 *&dst_colors, XPosition xpos, YPosition ypos, fpreal &x_offset) const |
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int | label (RE_Render *r, int32 num, const UT_Vector3F &pos, const UT_Vector3F &col, fpreal32 *&dst_points, fpreal32 *&dst_texcoord, fpreal32 *&dst_colors, XPosition xpos, YPosition ypos, fpreal &x_offset) const |
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int | label (RE_Render *r, int64 num, const UT_Vector3F &pos, const UT_Vector3F &col, fpreal32 *&dst_points, fpreal32 *&dst_texcoord, fpreal32 *&dst_colors, XPosition xpos, YPosition ypos, fpreal &x_offset) const |
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int | label (RE_Render *r, const UT_String &str, const UT_Vector3F &pos, const UT_Vector3F &col, fpreal32 *&dst_points, fpreal32 *&dst_texcoord, fpreal32 *&dst_colors, XPosition xpos, YPosition ypos, fpreal &x_offset) const |
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template<typename T > |
int | vectorLabel (RE_Render *r, T vec, const UT_Vector3F &pos, const UT_Vector3F &col, fpreal32 *&dst_points, fpreal32 *&dst_texcoord, fpreal32 *&dst_colors, XPosition xpos, YPosition ypos, fpreal &x_offset) const |
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Definition at line 23 of file GR_ViewportFont.h.
The line number and text direction
Enumerator |
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LEFT |
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RIGHT |
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CENTRE |
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Definition at line 41 of file GR_ViewportFont.h.
The line number and text direction
Enumerator |
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BOTTOM |
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TOP |
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ELEVATED |
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Definition at line 35 of file GR_ViewportFont.h.
GR_ViewportFont::GR_ViewportFont |
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virtual GR_ViewportFont::~GR_ViewportFont |
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virtual |
The offset from the vertex when drawing vertex label decor.
Definition at line 112 of file GR_ViewportFont.h.
Functions for drawing certain types of data to the screen. eg. fpreal, int, string, and then vectors of these types pos is the screen position x_offset is an initial offset from pos (useful for rendering
Functions for drawing certain types of data to the screen. eg. fpreal, int, string, and then vectors of these types pos is the screen position x_offset is an initial offset from pos (useful for rendering
Definition at line 65 of file GR_ViewportFont.h.
Functions for drawing certain types of data to the screen. eg. fpreal, int, string, and then vectors of these types pos is the screen position x_offset is an initial offset from pos (useful for rendering
Functions for drawing certain types of data to the screen. eg. fpreal, int, string, and then vectors of these types pos is the screen position x_offset is an initial offset from pos (useful for rendering
Functions for drawing certain types of data to the screen. eg. fpreal, int, string, and then vectors of these types pos is the screen position x_offset is an initial offset from pos (useful for rendering
Definition at line 152 of file GR_ViewportFont.h.
The documentation for this class was generated from the following file: