This is the complete list of members for GU_BrushNibBitmap, including all inherited members.
getAlpha(const UT_Vector3 &pos) override | GU_BrushNibBitmap | virtual |
getAlphaColor(const UT_Vector3 &pos, UT_Vector3 &cd) override | GU_BrushNibBitmap | virtual |
getAlphaFromColor(const UT_Vector4 &clr) const | GU_BrushNibBitmap | protected |
getBrushDist2(const UT_Vector3 &pos) | GU_BrushNib | |
getOpacity() const | GU_BrushNib | inline |
getOrientation(UT_Matrix3 &orient) const | GU_BrushNib | inline |
getSplatter(const UT_Vector3 &pos) | GU_BrushNib | |
GU_BrushNib() | GU_BrushNib | |
GU_BrushNibBitmap() | GU_BrushNibBitmap | |
hasStamping() const | GU_BrushNib | inline |
myAngle | GU_BrushNib | protected |
myBrushNoise | GU_BrushNib | protected |
myChannel | GU_BrushNibBitmap | protected |
myColor | GU_BrushNib | protected |
myDepth | GU_BrushNib | protected |
myDir | GU_BrushNib | protected |
myHeight | GU_BrushNib | protected |
myInvRadius | GU_BrushNib | protected |
myInvRadius2 | GU_BrushNib | protected |
myKernel | GU_BrushNib | protected |
myOpacity | GU_BrushNib | protected |
myOrient | GU_BrushNib | protected |
myOrig | GU_BrushNib | protected |
myPaperNoise | GU_BrushNib | protected |
myRadius | GU_BrushNib | protected |
myRadius2 | GU_BrushNib | protected |
myRaster | GU_BrushNibBitmap | protected |
mySoftEdge | GU_BrushNib | protected |
mySquash | GU_BrushNib | protected |
myStampColor | GU_BrushNib | protected |
myUpVector | GU_BrushNib | protected |
myUseDepth | GU_BrushNib | protected |
setColor(const UT_Vector3 &cd) | GU_BrushNib | inline |
setDepth(bool usedepth, float depth, float height) | GU_BrushNib | inline |
setOpacity(float val) | GU_BrushNib | inline |
setOrientation(const UT_Vector3 &orig, const UT_Vector3 &dir, const UT_Vector3 &upvector, float rad, float angle, float squash) | GU_BrushNib | |
setRaster(TIL_TextureMap *raster) | GU_BrushNibBitmap | |
setRasterChan(GU_BrushBitmapChan chanidx) | GU_BrushNibBitmap | inline |
setSoftEdge(float softedge, TS_MetaKernel *kernel) | GU_BrushNib | |
setSplatter(float brush, float paper) | GU_BrushNib | inline |
setStamping(int stamp) | GU_BrushNib | inline |
testDepth(const UT_Vector3 &pos, float &depth) const | GU_BrushNib | |
toBrushSpace(UT_Vector3 &pos) | GU_BrushNib | |
~GU_BrushNib() | GU_BrushNib | virtual |
~GU_BrushNibBitmap() override | GU_BrushNibBitmap | |