#include <GU_TrimBasePatch.h>
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| GU_TrimBasePatch () |
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virtual | ~GU_TrimBasePatch () |
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virtual int64 | getMemoryUsage (bool inclusive) const |
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void | trace (const GA_KnotVector &ubreaks, const GA_KnotVector &vbreaks, int uinteriordiv, int vinteriordiv, float lodc=-1) |
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void | tesselate (GU_TrimBaseTesselator *tesselator) |
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int | setTrimLoops (GD_TrimLoop *loops, float umin, float vmin, float umax, float vmax) |
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virtual void | refreshCells (GEO_AttributeHandleList *hlist, const GEO_TPSurf *surf, int umin, int umax, int vmin, int vmax)=0 |
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Definition at line 231 of file GU_TrimBasePatch.h.
GU_TrimBasePatch::GU_TrimBasePatch |
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virtual GU_TrimBasePatch::~GU_TrimBasePatch |
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virtual void GU_TrimBasePatch::fillCornerPoints |
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protectedpure virtual |
virtual void GU_TrimBasePatch::fillCurvePoints |
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virtual void GU_TrimBasePatch::fillEdgePoints |
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void GU_TrimBasePatch::freeCells |
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void GU_TrimBasePatch::freeCurves |
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virtual int64 GU_TrimBasePatch::getMemoryUsage |
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bool |
inclusive | ) |
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void GU_TrimBasePatch::initCells |
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int GU_TrimBasePatch::myUDiv |
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float* GU_TrimBasePatch::myUIsoparms |
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int GU_TrimBasePatch::myULod |
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int GU_TrimBasePatch::myVDiv |
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float * GU_TrimBasePatch::myVIsoparms |
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int GU_TrimBasePatch::myVLod |
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The documentation for this class was generated from the following file: