#include <GU_VolumeRasterize.h>
Definition at line 67 of file GU_VolumeRasterize.h.
GU_VolumeRasterizePrimList::GU_VolumeRasterizePrimList |
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inline |
virtual GU_VolumeRasterizePrimList::~GU_VolumeRasterizePrimList |
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inlinevirtual |
virtual bool GU_VolumeRasterizePrimList::canValidate |
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exint |
prim | ) |
const |
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inlinevirtual |
virtual void GU_VolumeRasterizePrimList::endThread |
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const UT_JobInfo & |
info, |
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void * |
threaddata |
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) |
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inlinevirtual |
Initialize a block binding information. This is responsible for passing to the rasterizer information about the primitives. It takes a worldspace location in P which is present as one of the bindings that is already filled out.
Implemented in GU_VolumeRasterizePointAsPrimList.
virtual void GU_VolumeRasterizePrimList::initThread |
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const UT_JobInfo & |
info, |
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void ** |
threaddata |
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) |
| const |
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inlinevirtual |
virtual exint GU_VolumeRasterizePrimList::numPrimitives |
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const |
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pure virtual |
virtual bool GU_VolumeRasterizePrimList::validateBBox |
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exint |
prim, |
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const UT_BoundingBox & |
bbox |
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) |
| const |
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inlinevirtual |
The documentation for this class was generated from the following file: