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| GlslSyntax () |
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const string & | getInputQualifier () const override |
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const string & | getOutputQualifier () const override |
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const string & | getConstantQualifier () const override |
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const string & | getUniformQualifier () const override |
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const string & | getSourceFileExtension () const override |
| Return the file extension used for source code files in this language. More...
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bool | typeSupported (const TypeDesc *type) const override |
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bool | remapEnumeration (const string &value, const TypeDesc *type, const string &enumNames, std::pair< const TypeDesc *, ValuePtr > &result) const override |
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virtual | ~Syntax () |
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void | registerTypeSyntax (const TypeDesc *type, TypeSyntaxPtr syntax) |
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void | registerReservedWords (const StringSet &names) |
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void | registerInvalidTokens (const StringMap &tokens) |
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const StringSet & | getReservedWords () const |
| Returns a set of names that are reserved words for this language syntax. More...
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const StringMap & | getInvalidTokens () const |
| Returns a mapping from disallowed tokens to replacement strings for this language syntax. More...
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const TypeSyntax & | getTypeSyntax (const TypeDesc *type) const |
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const vector< TypeSyntaxPtr > & | getTypeSyntaxes () const |
| Returns an array of all registered type syntax objects. More...
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const TypeDesc * | getTypeDescription (const TypeSyntaxPtr &typeSyntax) const |
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const string & | getTypeName (const TypeDesc *type) const |
| Returns the name syntax of the given type. More...
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virtual string | getOutputTypeName (const TypeDesc *type) const |
| Returns the type name in an output context. More...
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const string & | getTypeAlias (const TypeDesc *type) const |
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const string & | getTypeDefinition (const TypeDesc *type) const |
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const string & | getDefaultValue (const TypeDesc *type, bool uniform=false) const |
| Returns the default value string for the given type. More...
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virtual string | getValue (const TypeDesc *type, const Value &value, bool uniform=false) const |
| Returns the value string for a given type and value object. More...
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virtual string | getValue (const ShaderPort *port, bool uniform=false) const |
| Returns the value string for a given shader port object. More...
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virtual string | getSwizzledVariable (const string &srcName, const TypeDesc *srcType, const string &channels, const TypeDesc *dstType) const |
| Get syntax for a swizzled variable. More...
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virtual ValuePtr | getSwizzledValue (ValuePtr value, const TypeDesc *srcType, const string &channels, const TypeDesc *dstType) const |
| Get swizzled value. More...
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virtual const string & | getNewline () const |
| Return the characters used for a newline. More...
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virtual const string & | getIndentation () const |
| Return the characters used for a single indentation level. More...
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virtual const string & | getStringQuote () const |
| Return the characters used to begin/end a string definition. More...
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virtual const string & | getIncludeStatement () const |
| Return the string pattern used for a file include statement. More...
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virtual const string & | getSingleLineComment () const |
| Return the characters used for single line comment. More...
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virtual const string & | getBeginMultiLineComment () const |
| Return the characters used to begin a multi line comments block. More...
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virtual const string & | getEndMultiLineComment () const |
| Return the characters used to end a multi line comments block. More...
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virtual string | getArrayTypeSuffix (const TypeDesc *, const Value &) const |
| Return the array suffix to use for declaring an array type. More...
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virtual string | getArrayVariableSuffix (const TypeDesc *type, const Value &value) const |
| Return the array suffix to use for declaring an array variable. More...
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virtual void | makeValidName (string &name) const |
| Modify the given name string to remove any invalid characters or tokens. More...
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virtual void | makeIdentifier (string &name, IdentifierMap &identifiers) const |
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virtual string | getVariableName (const string &name, const TypeDesc *type, IdentifierMap &identifiers) const |
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Syntax class for GLSL (OpenGL Shading Language)
Definition at line 19 of file GlslSyntax.h.