#include <HOM_GeometryRayCache.h>
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| HOM_GeometryRayCache () |
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| HOM_GeometryRayCache (const HOM_GeometryRayCache &) |
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virtual | ~HOM_GeometryRayCache () |
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virtual std::string | __repr__ ()=0 |
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virtual int | intersect (HOM_Geometry &geo, const HOM_Vector3 &rayorig, const HOM_Vector3 &dir, HOM_Vector3 &p, HOM_Vector3 &n, HOM_Vector3 &uvw, float min_hit=1e-2f, float max_hit=1e18f, float tolerance=1e-2F)=0 |
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virtual std::vector
< HOM_ElemPtr< HOM_Point > > | findAllInTube (HOM_Geometry &geo, const HOM_Vector3 &rayorig, const HOM_Vector3 &dir, float radius, float min_hit=0.0f, float max_hit=1e18f, float tolerance=5e-3f)=0 |
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Definition at line 23 of file HOM_GeometryRayCache.h.
HOM_GeometryRayCache::HOM_GeometryRayCache |
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inline |
virtual HOM_GeometryRayCache::~HOM_GeometryRayCache |
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inlinevirtual |
The documentation for this class was generated from the following file: