#include <HUSD_Cvex.h>
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| HUSD_Cvex () |
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| ~HUSD_Cvex () |
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void | setCwdNodeId (int cwd_node_id) |
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void | setOpCaller (OP_Caller *caller) |
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void | setDataInputs (HUSD_CvexDataInputs *vex_geo_inputs) |
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void | setDataCommand (HUSD_CvexDataCommand *vex_geo_command) |
| Sets an object that processes VEX functions that modify the USD data. More...
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void | setTimeCode (const HUSD_TimeCode &time_code) |
| Sets the time code at which attributes are evaluated and/or set. More...
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void | setBindingsMap (const HUSD_CvexBindingMap *map) |
| Sets the cvex script bindings map (cvex parm -> usd prim attrib). More...
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void | setArraySizeHintAttrib (const UT_StringRef &attrib_name) |
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void | setClearExistingAttribData (bool clear_existing) |
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bool | runOverPrimitives (HUSD_AutoAnyLock &lock, const HUSD_PathSet &paths, const UT_StringRef &cvex_command) const |
| Runs the CVEX script on the USD primitives, setting their attributes. More...
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bool | applyRunOverPrimitives (HUSD_AutoWriteLock &writelock) const |
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bool | runOverArrayElements (HUSD_AutoAnyLock &lock, const HUSD_PathSet &paths, const UT_StringRef &cvex_command) const |
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bool | applyRunOverArrayElements (HUSD_AutoWriteLock &writelock) const |
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bool | matchPrimitives (HUSD_AutoAnyLock &lock, UT_StringArray &matched_prims_paths, const HUSD_CvexCode &code, HUSD_PrimTraversalDemands demands, const UT_PathPattern *pruning_pattern=nullptr) const |
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bool | partitionPrimitives (HUSD_AutoAnyLock &lock, UT_Array< HUSD_PrimsBucket > &buckets, const HUSD_PathSet &paths, const HUSD_CvexCode &code) const |
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bool | matchFaces (HUSD_AutoAnyLock &lock, UT_ExintArray &matched_faces_indices, const UT_StringRef &geo_prim_path, const UT_ExintArray *face_indices, const HUSD_CvexCode &code) const |
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bool | matchInstances (HUSD_AutoAnyLock &lock, UT_ExintArray &matched_instance_indices, const UT_StringRef &instancer_prim_path, const UT_ExintArray *point_indices, const HUSD_CvexCode &code) const |
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bool | partitionFaces (HUSD_AutoAnyLock &lock, UT_Array< HUSD_FacesBucket > &buckets, const UT_StringRef &geo_prim_path, const UT_ExintArray *face_indices, const HUSD_CvexCode &code) const |
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bool | getIsTimeVarying () const |
| Returns true if any attribute the CVEX has run on has many time samples. More...
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Definition at line 40 of file HUSD_Cvex.h.
HUSD_Cvex::~HUSD_Cvex |
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bool HUSD_Cvex::getIsTimeVarying |
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Returns true if any attribute the CVEX has run on has many time samples.
Get the faces for which the given cvex command (ie, its first int output) or a vexpression returns a non-zero value.
Get the faces for which the given cvex command (ie, its first int output) or a vexpression returns a non-zero value.
Gets the primitives for which the given cvex command (ie, its first int output) or a vexpression returns a non-zero value.
Partitions the face set specified by the geo_prim_path
and face_indices
, given the CVEX script whose output values are used to define buckets. When code's
return type is void, all outputs are used for partitioning; otherwise, the first output of a given type is used (converted to a string keyword value). If face_indices
is null, then all faces of the prim are partitioned.
Partitions the primitives specified by findprims, given the CVEX script whose output values are used to define buckets. When code's
return type is void, all outputs are used for partitioning; otherwise, the first output of a given type is used (converted to a string keyword value).
Runs the CVEX script on the array attribute of USD primitives, setting their elements.
Runs the CVEX script on the USD primitives, setting their attributes.
Set the name of the array attibute whose length should be used as a hint about the number of array elements to run cvex on. NOTE: This is the lower bound, and the actual number may be higher than that if CVEX code references some larger array attribute.
Sets the cvex script bindings map (cvex parm -> usd prim attrib).
void HUSD_Cvex::setClearExistingAttribData |
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bool |
clear_existing | ) |
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Sets a flag inticating whether or not existing attribute data should be cleared before setting a USD attribute value. Defaults to true, and gets set to false only when setting multiple tie samples through a single HUSD_Cvex object.
void HUSD_Cvex::setCwdNodeId |
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int |
cwd_node_id | ) |
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Sets the ID of a node that executes the CVEX script. It is used for channels evaluation in VEX as well as error reporting.
Sets an object that processes VEX functions that modify the USD data.
Sets an object that resolves a stage based on handle, which are used in calls to VEX functions that operate on USD data (eg, primitives). Handles are strings that usually refer to LOP node inputs "opinput:0".
Sets the caller object that keeps track of dependencies on any node referenced with the 'op:' syntax in code.
Sets the time code at which attributes are evaluated and/or set.
The documentation for this class was generated from the following file: