HDK
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#include <shaderCode.h>
Public Member Functions | |
HDST_API void | AddSource (HdBufferArrayRangeSharedPtr const &range, HdBufferSourceSharedPtr const &source) |
HDST_API void | AddSources (HdBufferArrayRangeSharedPtr const &range, HdBufferSourceSharedPtrVector &&sources) |
HDST_API void | AddComputation (HdBufferArrayRangeSharedPtr const &range, HdStComputationSharedPtr const &computation, HdStComputeQueue const queue) |
HdStResourceRegistry * | GetResourceRegistry () const |
Friends | |
class | HdStResourceRegistry |
The context available in implementations of AddResourcesFromTextures.
Definition at line 200 of file shaderCode.h.
HDST_API void HdStShaderCode::ResourceContext::AddComputation | ( | HdBufferArrayRangeSharedPtr const & | range, |
HdStComputationSharedPtr const & | computation, | ||
HdStComputeQueue const | queue | ||
) |
HDST_API void HdStShaderCode::ResourceContext::AddSource | ( | HdBufferArrayRangeSharedPtr const & | range, |
HdBufferSourceSharedPtr const & | source | ||
) |
HDST_API void HdStShaderCode::ResourceContext::AddSources | ( | HdBufferArrayRangeSharedPtr const & | range, |
HdBufferSourceSharedPtrVector && | sources | ||
) |
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inline |
Definition at line 215 of file shaderCode.h.
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friend |
Definition at line 220 of file shaderCode.h.