Modes for filtering.
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#include <IMG_TextureFilter.h>
Modes for filtering.
Definition at line 47 of file IMG_TextureFilter.h.
Enumerator |
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IMG_UTFILTER |
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IMG_BILINEAR |
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IMG_BIQUADRATIC |
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IMG_BICUBIC |
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Definition at line 50 of file IMG_TextureFilter.h.
IMG_TextureFilter::IMG_TextureFilter |
( |
| ) |
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IMG_TextureFilter::~IMG_TextureFilter |
( |
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bool IMG_TextureFilter::beerLambert |
( |
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const |
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inline |
void IMG_TextureFilter::dump |
( |
| ) |
const |
FilterMode IMG_TextureFilter::filterMode |
( |
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const |
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inline |
const UT_Vector4& IMG_TextureFilter::getBorder |
( |
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const |
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inline |
int IMG_TextureFilter::getChannelIndex |
( |
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const |
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inline |
Get the channel index (i.e. the plane index). The index is considered uninitialized if its value is < 0.
Definition at line 68 of file IMG_TextureFilter.h.
const char* IMG_TextureFilter::getChannelName |
( |
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const |
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inline |
int IMG_TextureFilter::getMipInterpolate |
( |
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const |
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inline |
float IMG_TextureFilter::getXBlur |
( |
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const |
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inline |
const UT_Filter* IMG_TextureFilter::getXFilter |
( |
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const |
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inline |
float IMG_TextureFilter::getXsupport |
( |
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const |
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inline |
float IMG_TextureFilter::getXWidth |
( |
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const |
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inline |
float IMG_TextureFilter::getYBlur |
( |
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const |
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inline |
const UT_Filter* IMG_TextureFilter::getYFilter |
( |
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const |
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inline |
float IMG_TextureFilter::getYsupport |
( |
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const |
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inline |
float IMG_TextureFilter::getYWidth |
( |
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const |
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inline |
bool IMG_TextureFilter::setBeerLambert |
( |
bool |
b | ) |
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void IMG_TextureFilter::setChannelIndex |
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int |
i | ) |
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inline |
Once the channel index has be resolved, stash the value here.
Definition at line 73 of file IMG_TextureFilter.h.
void IMG_TextureFilter::setChannelName |
( |
const char * |
channel | ) |
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Set the channel name. If this is different than the previous value, the channel index will be reset to -1.
bool IMG_TextureFilter::setFilterBlurs |
( |
float |
x, |
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float |
y |
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) |
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bool IMG_TextureFilter::setFilterMode |
( |
FilterMode |
m | ) |
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bool IMG_TextureFilter::setFilterWidths |
( |
float |
x, |
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float |
y |
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) |
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bool IMG_TextureFilter::setMipInterpolate |
( |
int |
onoff | ) |
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bool IMG_TextureFilter::setZSkew |
( |
float |
zskew | ) |
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bool IMG_TextureFilter::setZWidth |
( |
float |
z | ) |
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float IMG_TextureFilter::zskew |
( |
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const |
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inline |
float IMG_TextureFilter::zwidth |
( |
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const |
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inline |
bool IMG_TextureFilter::myBeerLambert |
int IMG_TextureFilter::myChannelIndex |
int IMG_TextureFilter::myInterp |
bool IMG_TextureFilter::myOwnFilter |
float IMG_TextureFilter::myXBlur |
float IMG_TextureFilter::myXWidth |
float IMG_TextureFilter::myYBlur |
float IMG_TextureFilter::myYWidth |
float IMG_TextureFilter::myZSkew |
float IMG_TextureFilter::myZWidth |
The documentation for this class was generated from the following file: