HDK
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This is the complete list of members for LightShaderNodeGlsl, including all inherited members.
_functionName | SourceCodeNode | protected |
_functionSource | SourceCodeNode | protected |
_hash | ShaderNodeImpl | protected |
_inlined | SourceCodeNode | protected |
_lightUniforms | LightShaderNodeGlsl | protected |
_name | ShaderNodeImpl | protected |
_sourceFilename | SourceCodeNode | protected |
addClassification(ShaderNode &node) const | ShaderNodeImpl | virtual |
addInputs(ShaderNode &node, GenContext &context) const | ShaderNodeImpl | virtual |
create() | LightShaderNodeGlsl | static |
createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const override | LightShaderNodeGlsl | virtual |
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | LightShaderNodeGlsl | virtual |
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | SourceCodeNode | virtual |
emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const | ShaderNodeImpl | virtual |
getGraph() const | ShaderNodeImpl | virtual |
getHash() const | ShaderNodeImpl | inline |
getName() const | ShaderNodeImpl | inline |
getTarget() const override | LightShaderNodeGlsl | virtual |
initialize(const InterfaceElement &element, GenContext &context) override | LightShaderNodeGlsl | virtual |
isEditable(const ShaderInput &) const | ShaderNodeImpl | inlinevirtual |
isEditable(const ShaderGraphInputSocket &) const | ShaderNodeImpl | inlinevirtual |
LightShaderNodeGlsl() | LightShaderNodeGlsl | |
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const | ShaderNodeImpl | virtual |
ShaderNodeImpl() | ShaderNodeImpl | protected |
~ShaderNodeImpl() | ShaderNodeImpl | inlinevirtual |