#include <NET_PacketSocket.h>
Definition at line 30 of file NET_PacketSocket.h.
virtual NET_PacketSocket::~NET_PacketSocket |
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virtualdefault |
template<typename Handler >
NET_PacketSocket::asyncConnect |
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const ASIO_TCPSocket::endpoint_type & |
ep, |
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Handler && |
handler |
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inline |
void NET_PacketSocket::close |
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inline |
Shutdown the socket. After this is called the socket becomes dead and no other calls should be made.
Definition at line 90 of file NET_PacketSocket.h.
template<typename DynamicBuffer , typename Handler >
NET_PacketSocket::HBOOST_ASIO_INITFN_RESULT_TYPE |
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Handler |
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void(hboost::system::error_code, std::size_t) |
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template<typename Handler >
NET_PacketSocket::HBOOST_ASIO_INITFN_RESULT_TYPE |
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Handler |
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void(hboost::system::error_code, std::size_t) |
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Access to the underlying socket. This only meant to be used in cases where information about the connection is required (ie. remote endpoint) NB: this method should only ever be called prior to the first read/write of the socket for thread safety.
Definition at line 104 of file NET_PacketSocket.h.
Handler && NET_PacketSocket::handler |
The documentation for this class was generated from the following file: