HDK
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#include <RBD_ObjectTree.h>
Public Member Functions | |
RBD_ObjectTreeSphere () | |
~RBD_ObjectTreeSphere () override | |
Public Member Functions inherited from RBD_ObjectTree | |
RBD_ObjectTree () | |
virtual | ~RBD_ObjectTree () |
void | appendObject (RBD_Object *obj, int idx) |
void | findOverlapIdx (RBD_Object *obj, UT_IntArray &overlap) |
void | setDirty () |
Protected Member Functions | |
void | appendObjectSubclass (RBD_Object *obj, int idx) override |
void | findOverlapIdxSubclass (RBD_Object *obj, UT_IntArray &overlap) override |
void | setDirtySubclass () override |
RBD_ObjectTreeSphere treats each object like a sphere and acts accordingly.
Definition at line 48 of file RBD_ObjectTree.h.
RBD_ObjectTreeSphere::RBD_ObjectTreeSphere | ( | ) |
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override |
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overrideprotectedvirtual |
Implements RBD_ObjectTree.
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overrideprotectedvirtual |
Implements RBD_ObjectTree.
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overrideprotectedvirtual |
Implements RBD_ObjectTree.