#include <RE_OGLVertexArrayList.h>
Definition at line 22 of file RE_OGLVertexArrayList.h.
RE_OGLVertexArrayList::RE_OGLVertexArrayList |
( |
| ) |
|
|
inline |
RE_OGLVertexArrayList::~RE_OGLVertexArrayList |
( |
| ) |
|
|
override |
bool RE_OGLVertexArrayList::bind |
( |
RE_Render * |
r | ) |
|
static void RE_OGLVertexArrayList::bindContextDefault |
( |
RE_Render * |
r | ) |
|
|
static |
static void RE_OGLVertexArrayList::createContextDefault |
( |
RE_Render * |
r | ) |
|
|
static |
static void RE_OGLVertexArrayList::deleteContextDefault |
( |
RE_Render * |
r | ) |
|
|
static |
unsigned int RE_OGLVertexArrayList::getID |
( |
| ) |
const |
|
inline |
bool RE_OGLVertexArrayList::init |
( |
RE_Render * |
r | ) |
|
|
overridevirtual |
bool RE_OGLVertexArrayList::setElementBuffer |
( |
int |
id | ) |
|
|
inline |
The documentation for this class was generated from the following file: