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RV_ShaderInput Class Reference

#include <RV_ShaderProgram.h>

Public Member Functions

 RV_ShaderInput (const UT_StringHolder &name, int location, RV_GPUType type, int vec_size)
 

Public Attributes

UT_StringHolder myName
 
int myLocation
 
RV_GPUType myType
 
int myVecSize
 

Detailed Description

Definition at line 49 of file RV_ShaderProgram.h.

Constructor & Destructor Documentation

RV_ShaderInput::RV_ShaderInput ( const UT_StringHolder name,
int  location,
RV_GPUType  type,
int  vec_size 
)
inline

Definition at line 52 of file RV_ShaderProgram.h.

Member Data Documentation

int RV_ShaderInput::myLocation

Definition at line 59 of file RV_ShaderProgram.h.

UT_StringHolder RV_ShaderInput::myName

Definition at line 58 of file RV_ShaderProgram.h.

RV_GPUType RV_ShaderInput::myType

Definition at line 60 of file RV_ShaderProgram.h.

int RV_ShaderInput::myVecSize

Definition at line 61 of file RV_ShaderProgram.h.


The documentation for this class was generated from the following file: