#include <SIM_PhysicalParms.h>
Definition at line 135 of file SIM_PhysicalParms.h.
SIM_PropertyResolverVelNearestPoint::SIM_PropertyResolverVelNearestPoint |
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const SIM_Engine & |
engine, |
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const SIM_Object * |
object |
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) |
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SIM_PropertyResolverVelNearestPoint::~SIM_PropertyResolverVelNearestPoint |
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override |
UT_Vector3 SIM_PropertyResolverVelNearestPoint::myAngVel |
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protected |
const GU_Detail* SIM_PropertyResolverVelNearestPoint::myGdp |
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protected |
UT_DMatrix3 SIM_PropertyResolverVelNearestPoint::myGeoVelToWorld |
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bool SIM_PropertyResolverVelNearestPoint::myHasOld |
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UT_Vector3 SIM_PropertyResolverVelNearestPoint::myLinVel |
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UT_DMatrix4 SIM_PropertyResolverVelNearestPoint::myNewGdpToGeo |
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const GU_Detail* SIM_PropertyResolverVelNearestPoint::myOldGdp |
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UT_DMatrix4 SIM_PropertyResolverVelNearestPoint::myOldGdpToGeo |
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UT_Vector3 SIM_PropertyResolverVelNearestPoint::myPivot |
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fpreal SIM_PropertyResolverVelNearestPoint::myTimestep |
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UT_DMatrix3 SIM_PropertyResolverVelNearestPoint::myVelToWorld |
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UT_DMatrix4 SIM_PropertyResolverVelNearestPoint::myWorldToGdp |
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The documentation for this class was generated from the following file: