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ShadowState Class Reference

#include <ShaderMaterial.h>

Public Attributes

ImagePtr shadowMap
 
Matrix44 shadowMatrix
 
ImagePtr ambientOcclusionMap
 
float ambientOcclusionGain = 0.0f
 

Detailed Description

Helper class representing shadow rendering state

Definition at line 28 of file ShaderMaterial.h.

Member Data Documentation

float ShadowState::ambientOcclusionGain = 0.0f

Definition at line 34 of file ShaderMaterial.h.

ImagePtr ShadowState::ambientOcclusionMap

Definition at line 33 of file ShaderMaterial.h.

ImagePtr ShadowState::shadowMap

Definition at line 31 of file ShaderMaterial.h.

Matrix44 ShadowState::shadowMatrix

Definition at line 32 of file ShaderMaterial.h.


The documentation for this class was generated from the following file: