HDK
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#include <ShaderMaterial.h>
Public Attributes | |
ImagePtr | shadowMap |
Matrix44 | shadowMatrix |
ImagePtr | ambientOcclusionMap |
float | ambientOcclusionGain = 0.0f |
Helper class representing shadow rendering state
Definition at line 28 of file ShaderMaterial.h.
float ShadowState::ambientOcclusionGain = 0.0f |
Definition at line 34 of file ShaderMaterial.h.
ImagePtr ShadowState::ambientOcclusionMap |
Definition at line 33 of file ShaderMaterial.h.
ImagePtr ShadowState::shadowMap |
Definition at line 31 of file ShaderMaterial.h.
Matrix44 ShadowState::shadowMatrix |
Definition at line 32 of file ShaderMaterial.h.