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#include <singleton.h>
Static Public Member Functions | |
static T & | GetInstance () |
static bool | CurrentlyExists () |
static void | SetInstanceConstructed (T &instance) |
static void | DeleteInstance () |
Manage a single instance of an object (see
Typical Use for a canonical example).
Definition at line 122 of file singleton.h.
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inlinestatic |
Return whether or not the single object of type T
is currently in existence.
This call tests whether or not the singleton currently exists.
Definition at line 155 of file singleton.h.
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inlinestatic |
Destroy the sole instance object of type T
, if it exists.
A singleton can be destroyed by a call to DeleteInstance
. This call is threadsafe in the sense that competing simultaneous calls will not result in double deletion; however, it is up to the user to ensure that the instance is not being used in one thread during an attempt to delete the instance from another thread. After being destroyed, a call to GetInstance()
will create a new instance.
Definition at line 104 of file instantiateSingleton.h.
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inlinestatic |
Return a reference to an object of type T
, creating it if necessary.
When GetInstance()
is called for the first time, it creates an object of type T
, and returns a reference to it. The type in question must have a default constructor (i.e. a constructor taking no arguments).
Subsequent calls to GetInstance()
return a reference to the same object. This call is threadsafe; simultaneous attempts to create an object result in only one object being created; locking beyond this (for example, letting only one thread at a time call a member function) are the responsibility of the class author.
Definition at line 137 of file singleton.h.
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inlinestatic |
Indicate that the sole instance object has already been created.
This function is public, but can only be called usefully from within the class T itself. This function is used to allow the constructor of T to indicate that the sole instance of T has been created, and that future calls to GetInstance()
can immediately return instance
.
The need for this function occurs when the constructor of T
generates a call chain that leads to calling TfSingleton<T>::GetInstance()
. Until the constructor for T
has finished, however, TfSingleton<T>::GetInstance()
is unable to return a value. Calling SetInstanceConstructed()
allows future calls to TfSingleton<T>::GetInstance()
to return before T's
constructor has finished.
Be sure that T
has been constructed (enough) before calling this function. Calling this function anyplace but within the call chain of T's
constructor will generate a fatal coding error.
Definition at line 53 of file instantiateSingleton.h.