HDK
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#include <UT_Interrupt.h>
Public Member Functions | |
UT_InterruptMessage () | |
UT_InterruptMessage (UT_InterruptMessageCB cb) | |
UT_InterruptMessage (UT_InterruptMessageCB cb, const UT_StringHolder &str) | |
const UT_StringHolder & | buildMessage () const |
Public Attributes | |
UT_StringHolder | myText |
union { | |
int i | |
float d | |
} | value1 |
union { | |
int i | |
float d | |
} | value2 |
union { | |
int i | |
float d | |
} | value3 |
union { | |
int i | |
float d | |
} | value4 |
An intentionally light weight class to hold interrupt messages The idea is people can format them with their callback methods. This isn't virtual as we want to build an array of them by value at this level. You should harden any info you need. Do not rely on your callback being invoked in your thread or during your scope!
Definition at line 44 of file UT_Interrupt.h.
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inline |
Definition at line 47 of file UT_Interrupt.h.
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inline |
Definition at line 48 of file UT_Interrupt.h.
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inline |
Definition at line 49 of file UT_Interrupt.h.
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inline |
Definition at line 51 of file UT_Interrupt.h.
float UT_InterruptMessage::d |
Definition at line 72 of file UT_Interrupt.h.
int UT_InterruptMessage::i |
Definition at line 71 of file UT_Interrupt.h.
UT_StringHolder UT_InterruptMessage::myText |
Definition at line 65 of file UT_Interrupt.h.
union { ... } UT_InterruptMessage::value1 |
union { ... } UT_InterruptMessage::value2 |
union { ... } UT_InterruptMessage::value3 |
union { ... } UT_InterruptMessage::value4 |