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#include <usdRenderSettingsSchema.h>
Utility class for setting sparse sets of child data source fields to be filled as arguments into BuildRetained. Because all setter methods return a reference to the instance, this can be used in the "builder pattern" form.
Definition at line 243 of file usdRenderSettingsSchema.h.
USDIMAGING_API HdContainerDataSourceHandle UsdImagingUsdRenderSettingsSchema::Builder::Build | ( | ) |
Returns a container data source containing the members set thus far.
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetAspectRatioConformPolicy | ( | const HdTokenDataSourceHandle & | aspectRatioConformPolicy | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetCamera | ( | const HdPathDataSourceHandle & | camera | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetDataWindowNDC | ( | const HdVec4fDataSourceHandle & | dataWindowNDC | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetDisableDepthOfField | ( | const HdBoolDataSourceHandle & | disableDepthOfField | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetDisableMotionBlur | ( | const HdBoolDataSourceHandle & | disableMotionBlur | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetIncludedPurposes | ( | const HdTokenArrayDataSourceHandle & | includedPurposes | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetMaterialBindingPurposes | ( | const HdTokenArrayDataSourceHandle & | materialBindingPurposes | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetNamespacedSettings | ( | const HdContainerDataSourceHandle & | namespacedSettings | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetPixelAspectRatio | ( | const HdFloatDataSourceHandle & | pixelAspectRatio | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetProducts | ( | const HdPathArrayDataSourceHandle & | products | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetRenderingColorSpace | ( | const HdTokenDataSourceHandle & | renderingColorSpace | ) |
USDIMAGING_API Builder& UsdImagingUsdRenderSettingsSchema::Builder::SetResolution | ( | const HdVec2iDataSourceHandle & | resolution | ) |