HDK
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#include <spatialAudio.h>
Static Public Member Functions | |
static USDMEDIA_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USDMEDIA_API UsdMediaSpatialAudio | Get (const UsdStagePtr &stage, const SdfPath &path) |
static USDMEDIA_API UsdMediaSpatialAudio | Define (const UsdStagePtr &stage, const SdfPath &path) |
Static Public Member Functions inherited from UsdGeomXformable | |
static USDGEOM_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USDGEOM_API UsdGeomXformable | Get (const UsdStagePtr &stage, const SdfPath &path) |
static USDGEOM_API bool | GetTimeSamples (std::vector< UsdGeomXformOp > const &orderedXformOps, std::vector< double > *times) |
static USDGEOM_API bool | GetTimeSamplesInInterval (std::vector< UsdGeomXformOp > const &orderedXformOps, const GfInterval &interval, std::vector< double > *times) |
static USDGEOM_API bool | GetLocalTransformation (GfMatrix4d *transform, std::vector< UsdGeomXformOp > const &ops, const UsdTimeCode time) |
static USDGEOM_API bool | IsTransformationAffectedByAttrNamed (const TfToken &attrName) |
Static Public Member Functions inherited from UsdGeomImageable | |
static USDGEOM_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USDGEOM_API UsdGeomImageable | Get (const UsdStagePtr &stage, const SdfPath &path) |
static USDGEOM_API const TfTokenVector & | GetOrderedPurposeTokens () |
Static Public Member Functions inherited from UsdTyped | |
static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USD_API UsdTyped | Get (const UsdStagePtr &stage, const SdfPath &path) |
Static Public Member Functions inherited from UsdSchemaBase | |
static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::ConcreteTyped |
Static Public Attributes inherited from UsdGeomXformable | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractTyped |
Static Public Attributes inherited from UsdGeomImageable | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractTyped |
Static Public Attributes inherited from UsdTyped | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Static Public Attributes inherited from UsdSchemaBase | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Protected Member Functions | |
USDMEDIA_API UsdSchemaKind | _GetSchemaKind () const override |
Protected Member Functions inherited from UsdTyped | |
USD_API bool | _IsCompatible () const override |
Protected Member Functions inherited from UsdSchemaBase | |
virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
The SpatialAudio primitive defines basic properties for encoding playback of an audio file or stream within a USD Stage. The SpatialAudio schema derives from UsdGeomXformable since it can support full spatial audio while also supporting non-spatial mono and stereo sounds. One or more SpatialAudio prims can be placed anywhere in the namespace, though it is advantageous to place truly spatial audio prims under/inside the models from which the sound emanates, so that the audio prim need only be transformed relative to the model, rather than copying its animation.
startTime and endTime are timecode valued attributes which gives them the special behavior that layer offsets affecting the layer in which one of these values is authored are applied to the attribute's value itself during value resolution. This allows audio playback to be kept in sync with time sampled animation as the animation is affected by layer offsets in the composition. But this behavior brings with it some interesting edge cases and caveats when it comes to layer offsets that include scale.
Although authored layer offsets may have a time scale which can scale the duration between an authored startTime and endTime, we make no attempt to infer any playback dilation of the actual audio media itself. Given that startTime and endTime can be independently authored in different layers with differing time scales, it is not possible, in general, to define an "original timeframe" from which we can compute a dilation to composed stage-time. Even if we could compute a composed dilation this way, it would still be impossible to flatten a stage or layer stack into a single layer and still retain the composed audio dilation using this schema.
Although we do not expect it to be common, it is possible to apply a negative time scale to USD layers, which mostly has the effect of reversing animation in the affected composition. If a negative scale is applied to a composition that contains authored startTime and endTime, it will reverse their relative ordering in time. Therefore, we stipulate when playbackMode is "onceFromStartToEnd" or "loopFromStartToEnd", if endTime is less than startTime, then begin playback at endTime, and continue until startTime. When startTime and endTime are inverted, we do not, however, stipulate that playback of the audio media itself be inverted, since doing so "successfully" would require perfect knowledge of when, within the audio clip, relevant audio ends (so that we know how to offset the reversed audio to align it so that we reach the "beginning" at startTime), and sounds played in reverse are not likely to produce desirable results.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdMediaTokens. So to set an attribute to the value "rightHanded", use UsdMediaTokens->rightHanded as the value.
Definition at line 108 of file spatialAudio.h.
Construct a UsdMediaSpatialAudio on UsdPrim prim
. Equivalent to UsdMediaSpatialAudio::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 120 of file spatialAudio.h.
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inlineexplicit |
Construct a UsdMediaSpatialAudio on the prim held by schemaObj
. Should be preferred over UsdMediaSpatialAudio(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 128 of file spatialAudio.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdGeomXformable.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreateAuralModeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetAuralModeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreateEndTimeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
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) | const |
See GetEndTimeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreateFilePathAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
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) | const |
See GetFilePathAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreateGainAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
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) | const |
See GetGainAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreateMediaOffsetAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetMediaOffsetAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreatePlaybackModeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
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) | const |
See GetPlaybackModeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::CreateStartTimeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetStartTimeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
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static |
Attempt to ensure a UsdPrim adhering to this schema at path
is defined (according to UsdPrim::IsDefined()) on this stage.
If a prim adhering to this schema at path
is already defined on this stage, return that prim. Otherwise author an SdfPrimSpec with specifier == SdfSpecifierDef and this schema's prim type name for the prim at path
at the current EditTarget. Author SdfPrimSpec s with specifier
== SdfSpecifierDef and empty typeName at the current EditTarget for any nonexistent, or existing but not Defined ancestors.
The given path must be an absolute prim path that does not contain any variant selections.
If it is impossible to author any of the necessary PrimSpecs, (for example, in case path cannot map to the current UsdEditTarget's namespace) issue an error and return an invalid UsdPrim.
Note that this method may return a defined prim whose typeName does not specify this schema class, in case a stronger typeName opinion overrides the opinion at the current EditTarget.
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static |
Return a UsdMediaSpatialAudio holding the prim adhering to this schema at path
on stage
. If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetAuralModeAttr | ( | ) | const |
Determines how audio should be played. Valid values are:
Declaration | uniform token auralMode = "spatial" |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
Allowed Values | spatial, nonSpatial |
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetEndTimeAttr | ( | ) | const |
Expressed in the timeCodesPerSecond of the containing stage, endTime specifies when the audio stream will cease playing during animation playback if the length of the referenced audio clip is longer than desired. This only applies if playbackMode is set to onceFromStartToEnd or loopFromStartToEnd, otherwise the endTimeCode of the stage is used instead of endTime. If endTime is less than startTime, it is expected that the audio will instead be played from endTime to startTime. Note that endTime is expressed as a timecode so that the stage can properly apply layer offsets when resolving its value. See Timecode Attributes and Time Scaling for more details and caveats.
Declaration | uniform timecode endTime = 0 |
C++ Type | SdfTimeCode |
Usd Type | SdfValueTypeNames->TimeCode |
Variability | SdfVariabilityUniform |
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetFilePathAttr | ( | ) | const |
Path to the audio file. In general, the formats allowed for audio files is no more constrained by USD than is image-type. As with images, however, usdz has stricter requirements based on DMA and format support in browsers and consumer devices. The allowed audio filetypes for usdz are M4A, MP3, WAV (in order of preference).
Declaration | uniform asset filePath = @@ |
C++ Type | SdfAssetPath |
Usd Type | SdfValueTypeNames->Asset |
Variability | SdfVariabilityUniform |
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetGainAttr | ( | ) | const |
Multiplier on the incoming audio signal. A value of 0 "mutes" the signal. Negative values will be clamped to 0.
Declaration | double gain = 1 |
C++ Type | double |
Usd Type | SdfValueTypeNames->Double |
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetMediaOffsetAttr | ( | ) | const |
Expressed in seconds, mediaOffset specifies the offset from the referenced audio file's beginning at which we should begin playback when stage playback reaches the time that prim's audio should start. If the prim's playbackMode is a looping mode, mediaOffset is applied only to the first run-through of the audio clip; the second and all other loops begin from the start of the audio clip.
Declaration | uniform double mediaOffset = 0 |
C++ Type | double |
Usd Type | SdfValueTypeNames->Double |
Variability | SdfVariabilityUniform |
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetPlaybackModeAttr | ( | ) | const |
Along with startTime and endTime, determines when the audio playback should start and stop during the stage's animation playback and whether the audio should loop during its duration. Valid values are:
Declaration | uniform token playbackMode = "onceFromStart" |
C++ Type | TfToken |
Usd Type | SdfValueTypeNames->Token |
Variability | SdfVariabilityUniform |
Allowed Values | onceFromStart, onceFromStartToEnd, loopFromStart, loopFromStartToEnd, loopFromStage |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. Does not include attributes that may be authored by custom/extended methods of the schemas involved.
USDMEDIA_API UsdAttribute UsdMediaSpatialAudio::GetStartTimeAttr | ( | ) | const |
Expressed in the timeCodesPerSecond of the containing stage, startTime specifies when the audio stream will start playing during animation playback. This value is ignored when playbackMode is set to loopFromStage as, in this mode, the audio will always start at the stage's authored startTimeCode. Note that startTime is expressed as a timecode so that the stage can properly apply layer offsets when resolving its value. See Timecode Attributes and Time Scaling for more details and caveats.
Declaration | uniform timecode startTime = 0 |
C++ Type | SdfTimeCode |
Usd Type | SdfValueTypeNames->TimeCode |
Variability | SdfVariabilityUniform |
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friend |
Definition at line 192 of file spatialAudio.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 114 of file spatialAudio.h.