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#include <collisionAPI.h>
Static Public Member Functions | |
static USDPHYSICS_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USDPHYSICS_API UsdPhysicsCollisionAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
static USDPHYSICS_API bool | CanApply (const UsdPrim &prim, std::string *whyNot=nullptr) |
static USDPHYSICS_API UsdPhysicsCollisionAPI | Apply (const UsdPrim &prim) |
Static Public Member Functions inherited from UsdAPISchemaBase | |
static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Member Functions inherited from UsdSchemaBase | |
static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::SingleApplyAPI |
Static Public Attributes inherited from UsdAPISchemaBase | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Static Public Attributes inherited from UsdSchemaBase | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Protected Member Functions | |
USDPHYSICS_API UsdSchemaKind | _GetSchemaKind () const override |
Protected Member Functions inherited from UsdAPISchemaBase | |
UsdAPISchemaBase (const UsdPrim &prim, const TfToken &instanceName) | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj, const TfToken &instanceName) | |
const TfToken & | _GetInstanceName () const |
USD_API bool | _IsCompatible () const override |
Protected Member Functions inherited from UsdSchemaBase | |
virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Additional Inherited Members | |
Static Protected Member Functions inherited from UsdAPISchemaBase | |
static USD_API TfTokenVector | _GetMultipleApplyInstanceNames (const UsdPrim &prim, const TfType &schemaType) |
Applies collision attributes to a UsdGeomXformable prim. If a simulation is running, this geometry will collide with other geometries that have PhysicsCollisionAPI applied. If a prim in the parent hierarchy has the RigidBodyAPI applied, this collider is a part of that body. If there is no body in the parent hierarchy, this collider is considered to be static.
Definition at line 61 of file collisionAPI.h.
Construct a UsdPhysicsCollisionAPI on UsdPrim prim
. Equivalent to UsdPhysicsCollisionAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 73 of file collisionAPI.h.
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inlineexplicit |
Construct a UsdPhysicsCollisionAPI on the prim held by schemaObj
. Should be preferred over UsdPhysicsCollisionAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 81 of file collisionAPI.h.
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virtual |
Destructor.
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overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdAPISchemaBase.
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static |
Applies this single-apply API schema to the given prim
. This information is stored by adding "PhysicsCollisionAPI" to the token-valued, listOp metadata apiSchemas on the prim.
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static |
Returns true if this single-apply API schema can be applied to the given prim
. If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot
with the reason it can not be applied.
Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
USDPHYSICS_API UsdAttribute UsdPhysicsCollisionAPI::CreateCollisionEnabledAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
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) | const |
See GetCollisionEnabledAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDPHYSICS_API UsdRelationship UsdPhysicsCollisionAPI::CreateSimulationOwnerRel | ( | ) | const |
See GetSimulationOwnerRel(), and also Usd_Create_Or_Get_Property for when to use Get vs Create
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static |
Return a UsdPhysicsCollisionAPI holding the prim adhering to this schema at path
on stage
. If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDPHYSICS_API UsdAttribute UsdPhysicsCollisionAPI::GetCollisionEnabledAttr | ( | ) | const |
Determines if the PhysicsCollisionAPI is enabled.
Declaration | bool physics:collisionEnabled = 1 |
C++ Type | bool |
Usd Type | SdfValueTypeNames->Bool |
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static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. Does not include attributes that may be authored by custom/extended methods of the schemas involved.
USDPHYSICS_API UsdRelationship UsdPhysicsCollisionAPI::GetSimulationOwnerRel | ( | ) | const |
Single PhysicsScene that will simulate this collider. By default this object belongs to the first PhysicsScene. Note that if a RigidBodyAPI in the hierarchy above has a different simulationOwner then it has a precedence over this relationship.
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friend |
Definition at line 159 of file collisionAPI.h.
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static |
Compile time constant representing what kind of schema this class is.
Definition at line 67 of file collisionAPI.h.