HDK
|
#include <materialAPI.h>
Public Member Functions | |
UsdRiMaterialAPI (const UsdPrim &prim=UsdPrim()) | |
UsdRiMaterialAPI (const UsdSchemaBase &schemaObj) | |
virtual USDRI_API | ~UsdRiMaterialAPI () |
Destructor. More... | |
USDRI_API UsdAttribute | GetSurfaceAttr () const |
USDRI_API UsdAttribute | CreateSurfaceAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
USDRI_API UsdAttribute | GetDisplacementAttr () const |
USDRI_API UsdAttribute | CreateDisplacementAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
USDRI_API UsdAttribute | GetVolumeAttr () const |
USDRI_API UsdAttribute | CreateVolumeAttr (VtValue const &defaultValue=VtValue(), bool writeSparsely=false) const |
UsdRiMaterialAPI (const UsdShadeMaterial &material) | |
A constructor for creating a MaterialAPI object from a material prim. More... | |
USDRI_API UsdShadeNodeGraph::InterfaceInputConsumersMap | ComputeInterfaceInputConsumersMap (bool computeTransitiveConsumers=false) const |
Outputs API | |
USDRI_API UsdShadeOutput | GetSurfaceOutput () const |
Returns the "surface" output associated with the material. More... | |
USDRI_API UsdShadeOutput | GetDisplacementOutput () const |
Returns the "displacement" output associated with the material. More... | |
USDRI_API UsdShadeOutput | GetVolumeOutput () const |
Returns the "volume" output associated with the material. More... | |
API for setting sources of outputs | |
USDRI_API bool | SetSurfaceSource (const SdfPath &surfacePath) const |
USDRI_API bool | SetDisplacementSource (const SdfPath &displacementPath) const |
USDRI_API bool | SetVolumeSource (const SdfPath &volumePath) const |
Shaders API | |
USDRI_API UsdShadeShader | GetSurface (bool ignoreBaseMaterial=false) const |
USDRI_API UsdShadeShader | GetDisplacement (bool ignoreBaseMaterial=false) const |
USDRI_API UsdShadeShader | GetVolume (bool ignoreBaseMaterial=false) const |
Public Member Functions inherited from UsdAPISchemaBase | |
UsdAPISchemaBase (const UsdPrim &prim=UsdPrim()) | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj) | |
virtual USD_API | ~UsdAPISchemaBase ()=0 |
Destructor. More... | |
Public Member Functions inherited from UsdSchemaBase | |
bool | IsConcrete () const |
bool | IsTyped () const |
bool | IsAPISchema () const |
Returns whether this is an API schema or not. More... | |
bool | IsAppliedAPISchema () const |
bool | IsMultipleApplyAPISchema () const |
UsdSchemaKind | GetSchemaKind () const |
Returns the kind of schema this class is. More... | |
USD_API | UsdSchemaBase (const UsdPrim &prim=UsdPrim()) |
Construct and store prim as the held prim. More... | |
USD_API | UsdSchemaBase (const UsdSchemaBase &otherSchema) |
Construct and store for the same prim held by otherSchema . More... | |
virtual USD_API | ~UsdSchemaBase () |
Destructor. More... | |
USD_API | operator bool () const |
UsdPrim | GetPrim () const |
Return this schema object's held prim. More... | |
SdfPath | GetPath () const |
Shorthand for GetPrim()->GetPath(). More... | |
USD_API const UsdPrimDefinition * | GetSchemaClassPrimDefinition () const |
Static Public Member Functions | |
static USDRI_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
static USDRI_API UsdRiMaterialAPI | Get (const UsdStagePtr &stage, const SdfPath &path) |
static USDRI_API bool | CanApply (const UsdPrim &prim, std::string *whyNot=nullptr) |
static USDRI_API UsdRiMaterialAPI | Apply (const UsdPrim &prim) |
Static Public Member Functions inherited from UsdAPISchemaBase | |
static USD_API const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Member Functions inherited from UsdSchemaBase | |
static const TfTokenVector & | GetSchemaAttributeNames (bool includeInherited=true) |
Static Public Attributes | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::SingleApplyAPI |
Static Public Attributes inherited from UsdAPISchemaBase | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Static Public Attributes inherited from UsdSchemaBase | |
static const UsdSchemaKind | schemaKind = UsdSchemaKind::AbstractBase |
Protected Member Functions | |
USDRI_API UsdSchemaKind | _GetSchemaKind () const override |
Protected Member Functions inherited from UsdAPISchemaBase | |
UsdAPISchemaBase (const UsdPrim &prim, const TfToken &instanceName) | |
UsdAPISchemaBase (const UsdSchemaBase &schemaObj, const TfToken &instanceName) | |
const TfToken & | _GetInstanceName () const |
USD_API bool | _IsCompatible () const override |
Protected Member Functions inherited from UsdSchemaBase | |
virtual UsdSchemaKind | _GetSchemaType () const |
const TfType & | _GetType () const |
USD_API UsdAttribute | _CreateAttr (TfToken const &attrName, SdfValueTypeName const &typeName, bool custom, SdfVariability variability, VtValue const &defaultValue, bool writeSparsely) const |
Friends | |
class | UsdSchemaRegistry |
Additional Inherited Members | |
Static Protected Member Functions inherited from UsdAPISchemaBase | |
static USD_API TfTokenVector | _GetMultipleApplyInstanceNames (const UsdPrim &prim, const TfType &schemaType) |
This API provides outputs that connect a material prim to prman shaders and RIS objects.
For any described attribute Fallback Value or Allowed Values below that are text/tokens, the actual token is published and defined in UsdRiTokens. So to set an attribute to the value "rightHanded", use UsdRiTokens->rightHanded as the value.
Definition at line 72 of file materialAPI.h.
Construct a UsdRiMaterialAPI on UsdPrim prim
. Equivalent to UsdRiMaterialAPI::Get(prim.GetStage(), prim.GetPath()) for a valid prim
, but will not immediately throw an error for an invalid prim
Definition at line 84 of file materialAPI.h.
|
inlineexplicit |
Construct a UsdRiMaterialAPI on the prim held by schemaObj
. Should be preferred over UsdRiMaterialAPI(schemaObj.GetPrim()), as it preserves SchemaBase state.
Definition at line 92 of file materialAPI.h.
|
virtual |
Destructor.
|
inlineexplicit |
A constructor for creating a MaterialAPI object from a material prim.
Definition at line 259 of file materialAPI.h.
|
overrideprotectedvirtual |
Returns the kind of schema this class belongs to.
Reimplemented from UsdAPISchemaBase.
|
static |
Applies this single-apply API schema to the given prim
. This information is stored by adding "RiMaterialAPI" to the token-valued, listOp metadata apiSchemas on the prim.
|
static |
Returns true if this single-apply API schema can be applied to the given prim
. If this schema can not be a applied to the prim, this returns false and, if provided, populates whyNot
with the reason it can not be applied.
Note that if CanApply returns false, that does not necessarily imply that calling Apply will fail. Callers are expected to call CanApply before calling Apply if they want to ensure that it is valid to apply a schema.
USDRI_API UsdShadeNodeGraph::InterfaceInputConsumersMap UsdRiMaterialAPI::ComputeInterfaceInputConsumersMap | ( | bool | computeTransitiveConsumers = false | ) | const |
Walks the namespace subtree below the material and computes a map containing the list of all inputs on the material and the associated vector of consumers of their values. The consumers can be inputs on shaders within the material or on node-graphs under it.
USDRI_API UsdAttribute UsdRiMaterialAPI::CreateDisplacementAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetDisplacementAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute UsdRiMaterialAPI::CreateSurfaceAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetSurfaceAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
USDRI_API UsdAttribute UsdRiMaterialAPI::CreateVolumeAttr | ( | VtValue const & | defaultValue = VtValue() , |
bool | writeSparsely = false |
||
) | const |
See GetVolumeAttr(), and also Usd_Create_Or_Get_Property for when to use Get vs Create. If specified, author defaultValue
as the attribute's default, sparsely (when it makes sense to do so) if writeSparsely
is true
- the default for writeSparsely
is false
.
|
static |
Return a UsdRiMaterialAPI holding the prim adhering to this schema at path
on stage
. If no prim exists at path
on stage
, or if the prim at that path does not adhere to this schema, return an invalid schema object. This is shorthand for the following:
USDRI_API UsdShadeShader UsdRiMaterialAPI::GetDisplacement | ( | bool | ignoreBaseMaterial = false | ) | const |
Returns a valid shader object if the "displacement" output on the material is connected to one.
If ignoreBaseMaterial
is true and if the "displacement" shader source is specified in the base-material of this material, then this returns an invalid shader object.
USDRI_API UsdAttribute UsdRiMaterialAPI::GetDisplacementAttr | ( | ) | const |
USDRI_API UsdShadeOutput UsdRiMaterialAPI::GetDisplacementOutput | ( | ) | const |
Returns the "displacement" output associated with the material.
|
static |
Return a vector of names of all pre-declared attributes for this schema class and all its ancestor classes. Does not include attributes that may be authored by custom/extended methods of the schemas involved.
USDRI_API UsdShadeShader UsdRiMaterialAPI::GetSurface | ( | bool | ignoreBaseMaterial = false | ) | const |
Returns a valid shader object if the "surface" output on the material is connected to one.
If ignoreBaseMaterial
is true and if the "surface" shader source is specified in the base-material of this material, then this returns an invalid shader object.
USDRI_API UsdAttribute UsdRiMaterialAPI::GetSurfaceAttr | ( | ) | const |
USDRI_API UsdShadeOutput UsdRiMaterialAPI::GetSurfaceOutput | ( | ) | const |
Returns the "surface" output associated with the material.
USDRI_API UsdShadeShader UsdRiMaterialAPI::GetVolume | ( | bool | ignoreBaseMaterial = false | ) | const |
Returns a valid shader object if the "volume" output on the material is connected to one.
If ignoreBaseMaterial
is true and if the "volume" shader source is specified in the base-material of this material, then this returns an invalid shader object.
USDRI_API UsdAttribute UsdRiMaterialAPI::GetVolumeAttr | ( | ) | const |
USDRI_API UsdShadeOutput UsdRiMaterialAPI::GetVolumeOutput | ( | ) | const |
Returns the "volume" output associated with the material.
|
friend |
Definition at line 170 of file materialAPI.h.
|
static |
Compile time constant representing what kind of schema this class is.
Definition at line 78 of file materialAPI.h.