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#include <VEX_RefObject.h>
Public Member Functions | |
VEX_RefObject () | |
virtual | ~VEX_RefObject () |
virtual const char * | className () const =0 |
int | getRefCount () |
virtual bool | isEqual (const VEX_RefObject &rhs) const =0 |
virtual void | dump (UT_WorkBuffer &buf, int indent=0) const =0 |
void | dump () const |
virtual void | flatten (UT_Array< VEX_RefObject * > &objs, UT_Array< UT_Vector3 * > &vectors, UT_Array< float * > &floats)=0 |
virtual VEX_AssemblePtr | getMethod (const char *name, UT_SharedPtr< VEX_SymbolTable< VEX_32 >> &args) |
virtual VEX_AssemblePtr | getMethod (const char *name, UT_SharedPtr< VEX_SymbolTable< VEX_64 >> &args) |
Public Member Functions inherited from UT_IntrusiveRefCounter< VEX_RefObject > | |
SYS_FORCE_INLINE | UT_IntrusiveRefCounter () noexcept |
Default constructor: Sets counter to 0. More... | |
SYS_FORCE_INLINE | UT_IntrusiveRefCounter (const UT_IntrusiveRefCounter &) noexcept |
Copy constructor: Sets counter to 0. More... | |
UT_IntrusiveRefCounter & | operator= (const UT_IntrusiveRefCounter &) noexcept |
Assignment operator: Does not modify counter. More... | |
SYS_FORCE_INLINE uint32 | use_count () const noexcept |
Return current counter. More... | |
SYS_FORCE_INLINE bool | conditionalAddRef () noexcept |
Additional Inherited Members | |
Protected Member Functions inherited from UT_IntrusiveRefCounter< VEX_RefObject > | |
SYS_FORCE_INLINE | ~UT_IntrusiveRefCounter () |
Destructor: Only derived classes can destruct this. More... | |
Definition at line 44 of file VEX_RefObject.h.
VEX_RefObject::VEX_RefObject | ( | ) |
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virtual |
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pure virtual |
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pure virtual |
void VEX_RefObject::dump | ( | ) | const |
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pure virtual |
Flatten parameter values into per-type arrays. If you've already called duplicate(), the result of flatten() will produce data arrays that match by index with the original object. Traversal is preorder.
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virtual |
Find a method by name, and return the shader and arguments associated with it. If the method does not exist, return 0. The method must set args
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virtual |
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inline |
Definition at line 55 of file VEX_RefObject.h.
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pure virtual |