#include <VOP_CodeVexResolver.h>
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bool | canResolveCode (const char *shader) const override |
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bool | supportedByMantra (const char *shader) const override |
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bool | resolveVflCode (const char *shader, std::ostream &os, VEX_CodeGenFlags flags, int context_type) const override |
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bool | resolveVexCode (const char *shader, std::ostream &os, VEX_CodeGenFlags flags, int context_type, bool &is_pure_compiled_out, VEX_ErrorLog &errors) const override |
| See comments for getVexCode(). More...
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bool | resolveCacheVexCode (const char *shader, int context_type, VEX_ErrorLog &errors) const override |
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bool | resolveAddDependency (const char *shader, DEP_MicroNode *depnode) const override |
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bool | resolveDependencies (const char *shader, UT_StringArray &shader_deps, int context_type) const override |
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time_t | resolveCodeTimeStamp (const char *shader, int context_type) const override |
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bool | resolveVexContext (const char *shader, UT_String &ctx, int requested_context_type) const override |
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bool | resolveCanonicalPath (const char *shader, UT_String &canonical_shader) const override |
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bool | resolveAlias (const char *alias, UT_String &shader) const override |
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| VEX_VexResolver () |
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virtual | ~VEX_VexResolver () |
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static bool | needsVexResolver (const char *shader) |
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static bool | needsVexResolverForMantraOutput (const char *shader) |
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static bool | getVflCode (const char *shader, std::ostream &os, VEX_CodeGenFlags code_flags=VEX_CG_DEFAULT, int context_type=0, VEX_ErrorLog *errors=nullptr) |
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static bool | getVexCode (const char *shader, std::ostream &os, VEX_CodeGenFlags code_flags=VEX_CG_DEFAULT, int context_type=0, bool *is_pure_compiled_out=nullptr, VEX_ErrorLog *errors=nullptr) |
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static bool | getDependencies (const char *shader, UT_StringArray &shader_dependencies, int context_type=0) |
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static bool | addDependency (const char *shader, DEP_MicroNode *depmicronode) |
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static time_t | getCodeTimeStamp (const char *shader, int context_type=0) |
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static void | getEmptyVexCode (const char *shader, std::ostream &os) |
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static bool | getVexContext (const char *shader, UT_String &ctx, int requested_context_type=0, VEX_ErrorLog *errors=nullptr) |
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static bool | convertToCanonicalPath (const char *shader, UT_String &canonical_shader) |
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static bool | convertAlias (const char *alias, UT_String &shader) |
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static bool | cacheVexCode (const char *shader, int context_type=0, VEX_ErrorLog *errors=nullptr) |
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Definition at line 18 of file VOP_CodeVexResolver.h.
VOP_CodeVexResolver::VOP_CodeVexResolver |
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VOP_CodeVexResolver::~VOP_CodeVexResolver |
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override |
bool VOP_CodeVexResolver::canResolveCode |
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const char * |
shader | ) |
const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveAddDependency |
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const char * |
shader, |
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DEP_MicroNode * |
depmicronode |
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) |
| const |
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overrideprotectedvirtual |
Marks a given micronode as dependent on our code. It will be dirtied whenever the generating VOPs change.
Implements VEX_VexResolver.
bool VOP_CodeVexResolver::resolveAlias |
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const char * |
alias, |
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UT_String & |
shader |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveCacheVexCode |
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const char * |
shader, |
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int |
context_type, |
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VEX_ErrorLog & |
errors |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveCanonicalPath |
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const char * |
shader, |
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UT_String & |
canonical_shader |
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) |
| const |
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overrideprotectedvirtual |
time_t VOP_CodeVexResolver::resolveCodeTimeStamp |
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const char * |
shader, |
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int |
context_type |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveDependencies |
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const char * |
shader, |
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UT_StringArray & |
shader_deps, |
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int |
context_type |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveVexCode |
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const char * |
shader, |
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std::ostream & |
os, |
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VEX_CodeGenFlags |
code_flags, |
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int |
context_type, |
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bool & |
is_pure_compiled_out, |
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VEX_ErrorLog & |
errors |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveVexContext |
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const char * |
shader, |
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UT_String & |
ctx, |
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int |
requested_context_type |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::resolveVflCode |
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const char * |
shader, |
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std::ostream & |
os, |
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VEX_CodeGenFlags |
flags, |
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int |
context_type |
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) |
| const |
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overrideprotectedvirtual |
bool VOP_CodeVexResolver::supportedByMantra |
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const char * |
shader | ) |
const |
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overrideprotectedvirtual |
Returns true when mantra is able to independently retrieve the VEX shader code without requiring it to be embedded in the ifd.
Implements VEX_VexResolver.
The documentation for this class was generated from the following file: