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VOP_ShaderHDACompilerOTL Member List

This is the complete list of members for VOP_ShaderHDACompilerOTL, including all inherited members.

canCompileNode(OP_Node *srcnode)VOP_HDACodeCompilerstatic
clearStatus()VOP_HDACodeCompilerprotected
compileMappedNodes(FS_IndexFile *hda, opui_ScriptMaterialCodeMapper &mapper)VOP_ShaderHDACompilerprotected
compileNewOperatorType(OP_Node *srcnode, const char *name, const char *label, const char *path, const char *metasrc, const VOP_ContextTypeList *types=nullptr) overrideVOP_ShaderHDACompilerOTLvirtual
compilePrimaryOutputNodes(FS_IndexFile *hda, opui_ScriptMaterialCodeMapper &mapper)VOP_ShaderHDACompilerprotected
compileVexCodeToSections(OP_Node *srcnode, FS_IndexFile *hda, const char *context_mask=0)VOP_HDACodeCompilervirtual
doCompile(FS_IndexFile *hda, VOP_CodeGenerator *code_generator, VOP_ContextType context_type, const char *section_name, OP_Node *output_node) overrideVOP_ShaderHDACompilerOTLprotectedvirtual
getCodeGenerator() const VOP_ShaderHDACompilerinlineprotected
getContextTypesForCompilation(VOP_ContextTypeList &contexts) const overrideVOP_ShaderHDACompilerOTLprotectedvirtual
getForceCompilationOnOpNameConflict()VOP_HDACodeCompilerinline
getFunctionsSectionsMap() const VOP_HDACodeCompilerinline
getNode() const VOP_ShaderHDACompilerinlineprotected
getRManPath() const VOP_ShaderHDACompilerinline
getShaderName() const VOP_HDACodeCompilerinline
getStatus(UT_String &message, UT_String *details=0)VOP_HDACodeCompiler
getTable() const VOP_ShaderHDACompilerinlineprotected
initForShaderCompilation(OP_Node *srcnode)VOP_ShaderHDACompilerprotected
isOK() const VOP_HDACodeCompilerinlineprotected
removeCodeSections(OP_Node *node, FS_IndexFile *file)VOP_HDACodeCompilerstatic
removeShaderCodeSections(FS_IndexFile *file)VOP_ShaderHDACompilerstatic
saveVflCodeToSection(FS_IndexFile *hda, OP_Node *shader_node, VOP_CodeGenerator *code_generator, VOP_ContextType context_type, const char *section_name, OP_Node *output_node)VOP_HDACodeCompilerprotected
setForceCompilationOnOpNameConflict(bool flag)VOP_HDACodeCompilerinline
setRManPath(const char *path)VOP_ShaderHDACompilerinline
setShaderName(const char *shader_name)VOP_HDACodeCompilerinline
setStatus(UT_ErrorSeverity sev, const char *msg, const char *details=0)VOP_HDACodeCompilerprotected
updateCodeSections(OP_Node *node, FS_IndexFile *file, UT_String *message)VOP_HDACodeCompilerstatic
VOP_HDACodeCompiler()VOP_HDACodeCompiler
VOP_ShaderHDACompiler()VOP_ShaderHDACompiler
VOP_ShaderHDACompilerOTL()VOP_ShaderHDACompilerOTL
~VOP_HDACodeCompiler()VOP_HDACodeCompilervirtual