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__hostdev__ void | moveTo (const Coord &ijk) |
| Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors. More...
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__hostdev__ void | moveTo (const Coord &ijk, const ValueType ¢erValue) |
| Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors. The method also takes a value of the center element of the stencil, assuming it is already known. More...
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template<typename IterType > |
__hostdev__ void | moveTo (const IterType &iter) |
| Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors. More...
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template<typename RealType > |
__hostdev__ void | moveTo (const Vec3< RealType > &xyz) |
| Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors. More...
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__hostdev__ const ValueType & | getValue (unsigned int pos=0) const |
| Return the value from the stencil buffer with linear offset pos. More...
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template<int i, int j, int k> |
__hostdev__ const ValueType & | getValue () const |
| Return the value at the specified location relative to the center of the stencil. More...
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template<int i, int j, int k> |
__hostdev__ void | setValue (const ValueType &value) |
| Set the value at the specified location relative to the center of the stencil. More...
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__hostdev__ ValueType | mean () const |
| Return the mean value of the current stencil. More...
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__hostdev__ ValueType | min () const |
| Return the smallest value in the stencil buffer. More...
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__hostdev__ ValueType | max () const |
| Return the largest value in the stencil buffer. More...
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__hostdev__ const Coord & | getCenterCoord () const |
| Return the coordinates of the center point of the stencil. More...
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__hostdev__ const ValueType & | getCenterValue () const |
| Return the value at the center of the stencil. More...
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__hostdev__ bool | intersects (const ValueType &isoValue=ValueType(0)) const |
| Return true if the center of the stencil intersects the iso-contour specified by the isoValue. More...
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__hostdev__ Mask | intersectionMask (ValueType isoValue=ValueType(0)) const |
| Return true a bit-mask where the 6 lower bits indicates if the center of the stencil intersects the iso-contour specified by the isoValue. More...
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__hostdev__ const GridType & | grid () const |
| Return a const reference to the grid from which this stencil was constructed. More...
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__hostdev__ const AccessorType & | accessor () const |
| Return a const reference to the ValueAccessor associated with this Stencil. More...
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template<typename DerivedType, int SIZE, typename GridT>
class nanovdb::BaseStencil< DerivedType, SIZE, GridT >
Definition at line 96 of file Stencils.h.
template<typename DerivedType, int SIZE, typename GridT>
template<int i, int j, int k>
Return the value at the specified location relative to the center of the stencil.
Definition at line 165 of file Stencils.h.
template<typename DerivedType, int SIZE, typename GridT>
Return true a bit-mask where the 6 lower bits indicates if the center of the stencil intersects the iso-contour specified by the isoValue.
- Note
- There are 2^6 = 64 different possible cases, including no intersections!
The ordering of bit mask is ( -x, +x, -y, +y, -z, +z ), so to check if there is an intersection in -y use (mask & (1u<<2)) where mask is ther return value from this function. To check if there are any intersections use mask!=0u, and for no intersections use mask==0u. To count the number of intersections use __builtin_popcount(mask).
Definition at line 247 of file Stencils.h.
template<typename DerivedType, int SIZE, typename GridT>
Initialize the stencil buffer with the values of voxel (i, j, k) and its neighbors. The method also takes a value of the center element of the stencil, assuming it is already known.
- Parameters
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ijk | Index coordinates of stencil center |
centerValue | Value of the center element of the stencil |
Definition at line 119 of file Stencils.h.
template<typename DerivedType, int SIZE, typename GridT>
template<typename IterType >
Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.
- Note
- This version is slightly faster than the one above, since the center voxel's value is read directly from the iterator.
Definition at line 132 of file Stencils.h.
template<typename DerivedType, int SIZE, typename GridT>
template<typename RealType >
Initialize the stencil buffer with the values of voxel (x, y, z) and its neighbors.
- Parameters
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xyz | Floating point voxel coordinates of stencil center |
This method will check to see if it is necessary to update the stencil based on the cached index coordinates of the center point.
Definition at line 146 of file Stencils.h.