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#include "pxr/pxr.h"
#include "pxr/usd/usdShade/api.h"
#include "pxr/usd/usd/apiSchemaBase.h"
#include "pxr/usd/usd/prim.h"
#include "pxr/usd/usd/stage.h"
#include "pxr/usd/usdShade/tokens.h"
#include "pxr/usd/usdGeom/xformable.h"
#include "pxr/base/vt/value.h"
#include "pxr/base/gf/vec3d.h"
#include "pxr/base/gf/vec3f.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/tf/token.h"
#include "pxr/base/tf/type.h"
#include "pxr/base/tf/envSetting.h"
Go to the source code of this file.
Classes | |
class | UsdShadeCoordSysAPI |
struct | UsdShadeCoordSysAPI::Binding |
Variables | |
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE USDSHADE_API TfEnvSetting < std::string > | USD_SHADE_COORD_SYS_IS_MULTI_APPLY |
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE USDSHADE_API TfEnvSetting<std::string> USD_SHADE_COORD_SYS_IS_MULTI_APPLY |