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HGI_API bool | operator== (const HgiVertexAttributeDesc &lhs, const HgiVertexAttributeDesc &rhs) |
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HGI_API bool | operator!= (const HgiVertexAttributeDesc &lhs, const HgiVertexAttributeDesc &rhs) |
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HGI_API bool | operator== (const HgiVertexBufferDesc &lhs, const HgiVertexBufferDesc &rhs) |
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HGI_API bool | operator!= (const HgiVertexBufferDesc &lhs, const HgiVertexBufferDesc &rhs) |
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HGI_API bool | operator== (const HgiMultiSampleState &lhs, const HgiMultiSampleState &rhs) |
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HGI_API bool | operator!= (const HgiMultiSampleState &lhs, const HgiMultiSampleState &rhs) |
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HGI_API bool | operator== (const HgiRasterizationState &lhs, const HgiRasterizationState &rhs) |
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HGI_API bool | operator!= (const HgiRasterizationState &lhs, const HgiRasterizationState &rhs) |
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HGI_API bool | operator== (const HgiStencilState &lhs, const HgiStencilState &rhs) |
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HGI_API bool | operator!= (const HgiStencilState &lhs, const HgiStencilState &rhs) |
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HGI_API bool | operator== (const HgiDepthStencilState &lhs, const HgiDepthStencilState &rhs) |
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HGI_API bool | operator!= (const HgiDepthStencilState &lhs, const HgiDepthStencilState &rhs) |
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HGI_API bool | operator== (const HgiGraphicsShaderConstantsDesc &lhs, const HgiGraphicsShaderConstantsDesc &rhs) |
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HGI_API bool | operator!= (const HgiGraphicsShaderConstantsDesc &lhs, const HgiGraphicsShaderConstantsDesc &rhs) |
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HGI_API bool | operator== (const HgiGraphicsPipelineDesc &lhs, const HgiGraphicsPipelineDesc &rhs) |
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HGI_API bool | operator!= (const HgiGraphicsPipelineDesc &lhs, const HgiGraphicsPipelineDesc &rhs) |
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