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interpolation.h
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1 //
2 // Copyright 2016 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
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14 // You may obtain a copy of the Apache License at
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24 #ifndef PXR_USD_USD_INTERPOLATION_H
25 #define PXR_USD_USD_INTERPOLATION_H
26 
27 /// \file usd/interpolation.h
28 
29 #include "pxr/pxr.h"
30 #include "pxr/usd/usd/api.h"
31 #include "pxr/usd/sdf/timeCode.h"
32 #include "pxr/base/vt/array.h"
33 #include "pxr/base/gf/declare.h"
34 
36 
37 
38 /// \enum UsdInterpolationType
39 ///
40 /// Attribute value interpolation options.
41 ///
42 /// See \ref Usd_AttributeInterpolation for more details.
43 ///
45 {
46  UsdInterpolationTypeHeld, ///< Held interpolation
47  UsdInterpolationTypeLinear ///< Linear interpolation
48 };
49 
50 /// \anchor USD_LINEAR_INTERPOLATION_TYPES
51 /// Sequence of value types that support linear interpolation.
52 /// These types and VtArrays of these types are supported:
53 /// \li <b>GfHalf</b>
54 /// \li <b>float</b>
55 /// \li <b>double</b>
56 /// \li <b>SdfTimeCode</b>
57 /// \li <b>GfMatrix2d</b>
58 /// \li <b>GfMatrix3d</b>
59 /// \li <b>GfMatrix4d</b>
60 /// \li <b>GfVec2d</b>
61 /// \li <b>GfVec2f</b>
62 /// \li <b>GfVec2h</b>
63 /// \li <b>GfVec3d</b>
64 /// \li <b>GfVec3f</b>
65 /// \li <b>GfVec3h</b>
66 /// \li <b>GfVec4d</b>
67 /// \li <b>GfVec4f</b>
68 /// \li <b>GfVec4h</b>
69 /// \li <b>GfQuatd</b> (via quaternion slerp)
70 /// \li <b>GfQuatf</b> (via quaternion slerp)
71 /// \li <b>GfQuath</b> (via quaternion slerp)
72 /// \hideinitializer
73 #define USD_LINEAR_INTERPOLATION_TYPES \
74  (GfHalf) (VtArray<GfHalf>) \
75  (float) (VtArray<float>) \
76  (double) (VtArray<double>) \
77  (SdfTimeCode) (VtArray<SdfTimeCode>) \
78  (GfMatrix2d) (VtArray<GfMatrix2d>) \
79  (GfMatrix3d) (VtArray<GfMatrix3d>) \
80  (GfMatrix4d) (VtArray<GfMatrix4d>) \
81  (GfVec2d) (VtArray<GfVec2d>) \
82  (GfVec2f) (VtArray<GfVec2f>) \
83  (GfVec2h) (VtArray<GfVec2h>) \
84  (GfVec3d) (VtArray<GfVec3d>) \
85  (GfVec3f) (VtArray<GfVec3f>) \
86  (GfVec3h) (VtArray<GfVec3h>) \
87  (GfVec4d) (VtArray<GfVec4d>) \
88  (GfVec4f) (VtArray<GfVec4f>) \
89  (GfVec4h) (VtArray<GfVec4h>) \
90  (GfQuatd) (VtArray<GfQuatd>) \
91  (GfQuatf) (VtArray<GfQuatf>) \
92  (GfQuath) (VtArray<GfQuath>)
93 
94 /// \struct UsdLinearInterpolationTraits
95 ///
96 /// Traits class describing whether a particular C++ value type
97 /// supports linear interpolation.
98 ///
99 /// UsdLinearInterpolationTraits<T>::isSupported will be true for all
100 /// types listed in the USD_LINEAR_INTERPOLATION_TYPES sequence.
101 template <class T>
103 {
104  static const bool isSupported = false;
105 };
106 
107 /// \cond INTERNAL
108 #define _USD_DECLARE_INTERPOLATION_TRAITS(unused, type) \
109 template <> \
110 struct UsdLinearInterpolationTraits<type> \
111 { \
112  static const bool isSupported = true; \
113 };
114 
115 TF_PP_SEQ_FOR_EACH(_USD_DECLARE_INTERPOLATION_TRAITS, ~,
117 
118 #undef _USD_DECLARE_INTERPOLATION_TRAITS
119 /// \endcond
120 
121 
123 
124 #endif // PXR_USD_USD_INTERPOLATION_H
Linear interpolation.
Definition: interpolation.h:47
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
static const bool isSupported
#define TF_PP_SEQ_FOR_EACH(_macro, data, seq)
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
Held interpolation.
Definition: interpolation.h:46
UsdInterpolationType
Definition: interpolation.h:44
#define USD_LINEAR_INTERPOLATION_TYPES
Definition: interpolation.h:73