24 #ifndef PXR_IMAGING_HD_ST_LIGHTING_SHADER_H
25 #define PXR_IMAGING_HD_ST_LIGHTING_SHADER_H
55 HdStLightingShader &operator =(
const HdStLightingShader &) =
delete;
61 #endif // PXR_IMAGING_HD_ST_LIGHTING_SHADER_H
std::shared_ptr< class HdStLightingShader > HdStLightingShaderSharedPtr
virtual void SetCamera(GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix)=0
Sets camera state.
virtual HDST_API ~HdStLightingShader()
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
HDST_API HdStLightingShader()
#define PXR_NAMESPACE_CLOSE_SCOPE