HDK
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#include "pxr/pxr.h"
#include "pxr/usdImaging/usdImaging/primAdapter.h"
#include "pxr/usdImaging/usdImaging/representedByAncestorPrimAdapter.h"
Go to the source code of this file.
Classes | |
class | UsdImagingMaterialAdapter |
Provides information that can be used to generate a material. More... | |
class | UsdImagingShaderAdapter |
Delegates invalidation responsibility of a Shader prim to an ancestor Material prim. More... | |
class | UsdImagingNodeGraphAdapter |
Delegates invalidation responsibility of a Noge Graph prim to an ancestor Material prim. More... | |