HDK
|
HW specific identifiers. More...
HW specific identifiers.
MX_GENSHADER_API const string HW::ALBEDO_TABLE |
MX_GENSHADER_API const string HW::ALBEDO_TABLE_SIZE |
MX_GENSHADER_API const string HW::ALPHA_THRESHOLD |
MX_GENSHADER_API const string HW::AMB_OCC_GAIN |
MX_GENSHADER_API const string HW::AMB_OCC_MAP |
MX_GENSHADER_API const string HW::ATTR_TRANSPARENT |
Attribute names.
MX_GENSHADER_API const string HW::BITANGENT_OBJECT |
MX_GENSHADER_API const string HW::BITANGENT_WORLD |
MX_GENSHADER_API const string HW::COLOR |
MX_GENSHADER_API const string HW::DIR_L |
MX_GENSHADER_API const string HW::DIR_N |
Variable names for lighting parameters.
MX_GENSHADER_API const string HW::DIR_V |
MX_GENSHADER_API const string HW::ENV_IRRADIANCE |
MX_GENSHADER_API const string HW::ENV_LIGHT_INTENSITY |
MX_GENSHADER_API const string HW::ENV_MATRIX |
MX_GENSHADER_API const string HW::ENV_PREFILTER_MIP |
MX_GENSHADER_API const string HW::ENV_RADIANCE |
MX_GENSHADER_API const string HW::ENV_RADIANCE_MIPS |
MX_GENSHADER_API const string HW::ENV_RADIANCE_SAMPLES |
MX_GENSHADER_API const string HW::FRAME |
MX_GENSHADER_API const string HW::GEOMPROP |
MX_GENSHADER_API const string HW::IN_BITANGENT |
MX_GENSHADER_API const string HW::IN_COLOR |
MX_GENSHADER_API const string HW::IN_GEOMPROP |
MX_GENSHADER_API const string HW::IN_NORMAL |
MX_GENSHADER_API const string HW::IN_POSITION |
Default names for identifiers. Replacing above tokens in final code.
MX_GENSHADER_API const string HW::IN_TANGENT |
MX_GENSHADER_API const string HW::IN_TEXCOORD |
MX_GENSHADER_API const string HW::LIGHT_DATA |
MX_GENSHADER_API const string HW::LIGHT_DATA_INSTANCE |
MX_GENSHADER_API const string HW::LIGHT_DATA_MAX_LIGHT_SOURCES |
MX_GENSHADER_API const string HW::NORMAL_OBJECT |
MX_GENSHADER_API const string HW::NORMAL_WORLD |
MX_GENSHADER_API const string HW::NUM_ACTIVE_LIGHT_SOURCES |
MX_GENSHADER_API const string HW::OCCLUSION |
MX_GENSHADER_API const string HW::PIXEL_OUTPUTS |
MX_GENSHADER_API const string HW::POSITION_OBJECT |
MX_GENSHADER_API const string HW::POSITION_WORLD |
MX_GENSHADER_API const string HW::PRIVATE_UNIFORMS |
MX_GENSHADER_API const string HW::PROJ_INVERSE_MATRIX |
MX_GENSHADER_API const string HW::PROJ_INVERSE_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::PROJ_MATRIX |
MX_GENSHADER_API const string HW::PROJ_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::PUBLIC_UNIFORMS |
MX_GENSHADER_API const string HW::REFRACTION_TWO_SIDED |
MX_GENSHADER_API const string HW::SHADOW_MAP |
MX_GENSHADER_API const string HW::SHADOW_MATRIX |
MX_GENSHADER_API const string HW::T_ALBEDO_TABLE |
MX_GENSHADER_API const string HW::T_ALBEDO_TABLE_SIZE |
MX_GENSHADER_API const string HW::T_ALPHA_THRESHOLD |
MX_GENSHADER_API const string HW::T_AMB_OCC_GAIN |
MX_GENSHADER_API const string HW::T_AMB_OCC_MAP |
MX_GENSHADER_API const string HW::T_BITANGENT_OBJECT |
MX_GENSHADER_API const string HW::T_BITANGENT_WORLD |
MX_GENSHADER_API const string HW::T_COLOR |
MX_GENSHADER_API const string HW::T_ENV_IRRADIANCE |
MX_GENSHADER_API const string HW::T_ENV_LIGHT_INTENSITY |
MX_GENSHADER_API const string HW::T_ENV_MATRIX |
MX_GENSHADER_API const string HW::T_ENV_PREFILTER_MIP |
MX_GENSHADER_API const string HW::T_ENV_RADIANCE |
MX_GENSHADER_API const string HW::T_ENV_RADIANCE_MIPS |
MX_GENSHADER_API const string HW::T_ENV_RADIANCE_SAMPLES |
MX_GENSHADER_API const string HW::T_FRAME |
MX_GENSHADER_API const string HW::T_GEOMPROP |
MX_GENSHADER_API const string HW::T_IN_BITANGENT |
MX_GENSHADER_API const string HW::T_IN_COLOR |
MX_GENSHADER_API const string HW::T_IN_GEOMPROP |
MX_GENSHADER_API const string HW::T_IN_NORMAL |
MX_GENSHADER_API const string HW::T_IN_POSITION |
Token identifiers.
MX_GENSHADER_API const string HW::T_IN_TANGENT |
MX_GENSHADER_API const string HW::T_IN_TEXCOORD |
MX_GENSHADER_API const string HW::T_LIGHT_DATA_INSTANCE |
MX_GENSHADER_API const string HW::T_NORMAL_OBJECT |
MX_GENSHADER_API const string HW::T_NORMAL_WORLD |
MX_GENSHADER_API const string HW::T_NUM_ACTIVE_LIGHT_SOURCES |
MX_GENSHADER_API const string HW::T_POSITION_OBJECT |
MX_GENSHADER_API const string HW::T_POSITION_WORLD |
MX_GENSHADER_API const string HW::T_PROJ_INVERSE_MATRIX |
MX_GENSHADER_API const string HW::T_PROJ_INVERSE_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::T_PROJ_MATRIX |
MX_GENSHADER_API const string HW::T_PROJ_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::T_REFRACTION_TWO_SIDED |
MX_GENSHADER_API const string HW::T_SHADOW_MAP |
MX_GENSHADER_API const string HW::T_SHADOW_MATRIX |
MX_GENSHADER_API const string HW::T_TANGENT_OBJECT |
MX_GENSHADER_API const string HW::T_TANGENT_WORLD |
MX_GENSHADER_API const string HW::T_TEXCOORD |
MX_GENSHADER_API const string HW::T_TIME |
MX_GENSHADER_API const string HW::T_VERTEX_DATA_INSTANCE |
MX_GENSHADER_API const string HW::T_VIEW_DIRECTION |
MX_GENSHADER_API const string HW::T_VIEW_INVERSE_MATRIX |
MX_GENSHADER_API const string HW::T_VIEW_INVERSE_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::T_VIEW_MATRIX |
MX_GENSHADER_API const string HW::T_VIEW_POSITION |
MX_GENSHADER_API const string HW::T_VIEW_PROJECTION_MATRIX |
MX_GENSHADER_API const string HW::T_VIEW_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::T_WORLD_INVERSE_MATRIX |
MX_GENSHADER_API const string HW::T_WORLD_INVERSE_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::T_WORLD_MATRIX |
MX_GENSHADER_API const string HW::T_WORLD_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::T_WORLD_VIEW_MATRIX |
MX_GENSHADER_API const string HW::T_WORLD_VIEW_PROJECTION_MATRIX |
MX_GENSHADER_API const string HW::TANGENT_OBJECT |
MX_GENSHADER_API const string HW::TANGENT_WORLD |
MX_GENSHADER_API const string HW::TEXCOORD |
MX_GENSHADER_API const string HW::TIME |
MX_GENSHADER_API const string HW::USER_DATA_BINDING_CONTEXT |
MX_GENSHADER_API const string HW::USER_DATA_LIGHT_SHADERS |
User data names.
MX_GENSHADER_API const string HW::VERTEX_DATA |
MX_GENSHADER_API const string HW::VERTEX_DATA_INSTANCE |
MX_GENSHADER_API const string HW::VERTEX_INPUTS |
Variable blocks names.
MX_GENSHADER_API const string HW::VIEW_DIRECTION |
MX_GENSHADER_API const string HW::VIEW_INVERSE_MATRIX |
MX_GENSHADER_API const string HW::VIEW_INVERSE_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::VIEW_MATRIX |
MX_GENSHADER_API const string HW::VIEW_POSITION |
MX_GENSHADER_API const string HW::VIEW_PROJECTION_MATRIX |
MX_GENSHADER_API const string HW::VIEW_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::WORLD_INVERSE_MATRIX |
MX_GENSHADER_API const string HW::WORLD_INVERSE_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::WORLD_MATRIX |
MX_GENSHADER_API const string HW::WORLD_POSITION |
MX_GENSHADER_API const string HW::WORLD_TRANSPOSE_MATRIX |
MX_GENSHADER_API const string HW::WORLD_VIEW_MATRIX |
MX_GENSHADER_API const string HW::WORLD_VIEW_PROJECTION_MATRIX |