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#include "pxr/pxr.h"
#include "pxr/usd/usdShade/api.h"
#include "pxr/usd/usd/typed.h"
#include "pxr/usd/usd/prim.h"
#include "pxr/usd/usd/stage.h"
#include <utility>
#include "pxr/usd/usd/editTarget.h"
#include "pxr/usd/usd/relationship.h"
#include "pxr/usd/usdShade/input.h"
#include "pxr/usd/usdShade/output.h"
#include "pxr/usd/usdShade/shader.h"
#include "pxr/usd/usdShade/connectableAPIBehavior.h"
#include "pxr/base/vt/value.h"
#include "pxr/base/gf/vec3d.h"
#include "pxr/base/gf/vec3f.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/tf/token.h"
#include "pxr/base/tf/type.h"
Go to the source code of this file.
Classes | |
class | UsdShadeNodeGraph |
struct | UsdShadeNodeGraph::NodeGraphHasher |
Hash functor for UsdShadeNodeGraph objects. More... | |
struct | UsdShadeNodeGraph::NodeGraphEqualFn |
Equality comparator for UsdShadeNodeGraph objects. More... | |